Wildmeshing Toolkit
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#include "wildmeshing2d.hpp"
#include "WildmeshingOptions.hpp"
#include "wildmeshing_utils.hpp"
#include <wmtk/Mesh.hpp>
#include <wmtk/Scheduler.hpp>
#include <wmtk/TetMesh.hpp>
#include <wmtk/TriMesh.hpp>
#include <wmtk/utils/cast_attribute.hpp>
#include <wmtk/components/utils/get_attributes.hpp>
#include <wmtk/multimesh/consolidate.hpp>
#include <wmtk/utils/Logger.hpp>
#include <wmtk/operations/attribute_new/SplitNewAttributeStrategy.hpp>
#include <wmtk/operations/attribute_update/AttributeTransferStrategy.hpp>
#include <wmtk/operations/attribute_update/make_cast_attribute_transfer_strategy.hpp>
#include <wmtk/operations/AMIPSOptimizationSmoothing.hpp>
#include <wmtk/operations/AndOperationSequence.hpp>
#include <wmtk/operations/EdgeCollapse.hpp>
#include <wmtk/operations/EdgeSplit.hpp>
#include <wmtk/operations/MinOperationSequence.hpp>
#include <wmtk/operations/OptimizationSmoothing.hpp>
#include <wmtk/operations/OrOperationSequence.hpp>
#include <wmtk/operations/Rounding.hpp>
#include <wmtk/operations/TetWildTangentialLaplacianSmoothing.hpp>
#include <wmtk/operations/composite/ProjectOperation.hpp>
#include <wmtk/operations/composite/TetEdgeSwap.hpp>
#include <wmtk/operations/composite/TetFaceSwap.hpp>
#include <wmtk/operations/composite/TriEdgeSwap.hpp>
#include <wmtk/function/LocalNeighborsSumFunction.hpp>
#include <wmtk/function/PerSimplexFunction.hpp>
#include <wmtk/function/simplex/AMIPS.hpp>
#include <wmtk/function/utils/amips.hpp>
#include <wmtk/invariants/CollapseEnergyBeforeInvariant.hpp>
#include <wmtk/invariants/CollapseSoftEnergyBeforeInvariant.hpp>
#include <wmtk/invariants/EdgeValenceInvariant.hpp>
#include <wmtk/invariants/EnergyFilterInvariant.hpp>
#include <wmtk/invariants/EnvelopeInvariant.hpp>
#include <wmtk/invariants/FrozenVertexInvariant.hpp>
#include <wmtk/invariants/FunctionInvariant.hpp>
#include <wmtk/invariants/InteriorEdgeInvariant.hpp>
#include <wmtk/invariants/InteriorSimplexInvariant.hpp>
#include <wmtk/invariants/InteriorVertexInvariant.hpp>
#include <wmtk/invariants/MaxFunctionInvariant.hpp>
#include <wmtk/invariants/MultiMeshLinkConditionInvariant.hpp>
#include <wmtk/invariants/MultiMeshMapValidInvariant.hpp>
#include <wmtk/invariants/NoBoundaryCollapseToInteriorInvariant.hpp>
#include <wmtk/invariants/NoChildMeshAttachingInvariant.hpp>
#include <wmtk/invariants/RoundedInvariant.hpp>
#include <wmtk/invariants/SeparateSubstructuresInvariant.hpp>
#include <wmtk/invariants/SimplexInversionInvariant.hpp>
#include <wmtk/invariants/Swap2dUnroundedVertexInvariant.hpp>
#include <wmtk/invariants/TodoInvariant.hpp>
#include <wmtk/multimesh/utils/extract_child_mesh_from_tag.hpp>
#include <wmtk/utils/Rational.hpp>
#include <wmtk/utils/orient.hpp>
#include <wmtk/io/MeshReader.hpp>
#include <wmtk/io/ParaviewWriter.hpp>
#include <queue>
#include <wmtk/simplex/k_ring.hpp>
#include <wmtk/simplex/link.hpp>
#include <fstream>
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Namespaces | |
wmtk | |
wmtk::components | |
wmtk::components::internal | |
Functions | |
std::vector< std::pair< std::shared_ptr< Mesh >, std::string > > | wmtk::components::internal::wildmeshing2d (const WildMeshingOptions &options) |