Wildmeshing Toolkit
AndOperationSequence.hpp
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#pragma once
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#include "
OperationSequence.hpp
"
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#include <
wmtk/Tuple.hpp
>
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namespace
wmtk
{
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class
Mesh;
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namespace
operations {
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class
AndOperationSequence
:
public
OperationSequence
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{
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public
:
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AndOperationSequence
(
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Mesh
&
mesh
,
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const
std::vector<std::shared_ptr<Operation>>& operations = {});
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virtual
~AndOperationSequence
();
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protected
:
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std::vector<simplex::Simplex>
execute_operations
(
const
simplex::Simplex
& simplex)
override
;
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};
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}
// namespace operations
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}
// namespace wmtk
OperationSequence.hpp
Tuple.hpp
wmtk::Mesh
Definition:
Mesh.hpp:106
wmtk::operations::AndOperationSequence
Definition:
AndOperationSequence.hpp:15
wmtk::operations::AndOperationSequence::AndOperationSequence
AndOperationSequence(Mesh &mesh, const std::vector< std::shared_ptr< Operation >> &operations={})
Definition:
AndOperationSequence.cpp:7
wmtk::operations::AndOperationSequence::~AndOperationSequence
virtual ~AndOperationSequence()
wmtk::operations::AndOperationSequence::execute_operations
std::vector< simplex::Simplex > execute_operations(const simplex::Simplex &simplex) override
Definition:
AndOperationSequence.cpp:15
wmtk::operations::Operation::mesh
const Mesh & mesh() const
Definition:
Operation.hpp:45
wmtk::operations::OperationSequence
Definition:
OperationSequence.hpp:15
wmtk::simplex::Simplex
Definition:
Simplex.hpp:22
wmtk
Definition:
Accessor.hpp:6
src
wmtk
operations
AndOperationSequence.hpp
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