Wildmeshing Toolkit
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TetEdgeSwap.hpp
Go to the documentation of this file.
1#pragma once
2
5
7
18class TetEdgeSwap : public Operation
19{
20public:
21 TetEdgeSwap(Mesh& m, int64_t collapse_index = 0);
22
24
25 inline EdgeSplit& split() { return m_split; }
26 inline EdgeCollapse& collapse() { return m_collapse; }
27
28
29protected:
30 std::vector<simplex::Simplex> unmodified_primitives(
31 const simplex::Simplex& simplex) const override;
32 std::vector<simplex::Simplex> execute(const simplex::Simplex& simplex) override;
33
34private:
38};
39
40
41} // namespace wmtk::operations::composite
Performs an edge swap, implemented as a combination of swap and collapse.
std::vector< simplex::Simplex > execute(const simplex::Simplex &simplex) override
returns an empty vector in case of failure
std::vector< simplex::Simplex > unmodified_primitives(const simplex::Simplex &simplex) const override
Returns all simplices that will be potentially affected by the operation.
PrimitiveType primitive_type() const override