Wildmeshing Toolkit
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InteriorSimplexInvariant.hpp
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1#pragma once
2
4#include "Invariant.hpp"
5
6namespace wmtk {
7namespace invariants {
9{
10public:
13 bool before(const simplex::Simplex& t) const override;
14
15 void add_boundary(const Mesh& boundary_mesh);
16
17private:
20};
21} // namespace invariants
22} // namespace wmtk
bool before(const simplex::Simplex &t) const override