Wildmeshing Toolkit
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#include "winding_number.hpp"
#include <wmtk/EdgeMesh.hpp>
#include <wmtk/TetMesh.hpp>
#include <wmtk/utils/EigenMatrixWriter.hpp>
#include <igl/bfs_orient.h>
#include <igl/fast_winding_number.h>
#include <igl/winding_number.h>
#include <wmtk/utils/Rational.hpp>
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Namespaces | |
wmtk | |
wmtk::components | |
wmtk::components::internal | |
Functions | |
Eigen::VectorXd | wmtk::components::internal::winding_number (const Mesh &m, const TriMesh &surface) |
Eigen::VectorXd | wmtk::components::internal::winding_number_internal (const Eigen::MatrixXd &query_points, const Eigen::MatrixXd &surface_V, const MatrixX< int64_t > &surface_F) |