Wildmeshing Toolkit
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#include <uvEdgeInvariant.hpp>
Public Member Functions | |
uvEdgeInvariant (const Mesh &position_mesh, const Mesh &uv_mesh) | |
bool | before (const simplex::Simplex &s) const override |
Public Member Functions inherited from wmtk::invariants::Invariant | |
virtual bool | after (const std::vector< Tuple > &top_dimension_tuples_before, const std::vector< Tuple > &top_dimension_tuples_after) const |
Invariant (const Mesh &m) | |
Invariant (const Mesh &m, bool use_before, bool use_old_state_in_after, bool use_new_state_in_after) | |
virtual | ~Invariant () |
const Mesh & | mesh () const |
virtual bool | directly_modified_after (const std::vector< simplex::Simplex > &simplices_before, const std::vector< simplex::Simplex > &simplices_after) const |
bool | use_before () const |
bool | use_after () const |
bool | use_old_state_in_after () const |
bool | use_new_state_in_after () const |
Private Attributes | |
const Mesh & | m_uv_mesh |
Definition at line 8 of file uvEdgeInvariant.hpp.
wmtk::invariants::uvEdgeInvariant::uvEdgeInvariant | ( | const Mesh & | position_mesh, |
const Mesh & | uv_mesh | ||
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Definition at line 6 of file uvEdgeInvariant.cpp.
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overridevirtual |
Reimplemented from wmtk::invariants::Invariant.
Definition at line 11 of file uvEdgeInvariant.cpp.
References wmtk::Edge, wmtk::Mesh::is_boundary(), m_uv_mesh, wmtk::Mesh::map_to_child(), wmtk::invariants::Invariant::mesh(), wmtk::simplex::Simplex::primitive_type(), wmtk::simplex::Simplex::tuple(), wmtk::Vertex, and wmtk::simplex::Simplex::vertex().
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private |
Definition at line 16 of file uvEdgeInvariant.hpp.
Referenced by before().