Wildmeshing Toolkit
wmtk::invariants::uvEdgeInvariant Class Reference

#include <uvEdgeInvariant.hpp>

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Public Member Functions

 uvEdgeInvariant (const Mesh &position_mesh, const Mesh &uv_mesh)
 
bool before (const simplex::Simplex &s) const override
 
- Public Member Functions inherited from wmtk::invariants::Invariant
virtual bool after (const std::vector< Tuple > &top_dimension_tuples_before, const std::vector< Tuple > &top_dimension_tuples_after) const
 
 Invariant (const Mesh &m)
 
 Invariant (const Mesh &m, bool use_before, bool use_old_state_in_after, bool use_new_state_in_after)
 
virtual ~Invariant ()
 
const Meshmesh () const
 
virtual bool directly_modified_after (const std::vector< simplex::Simplex > &simplices_before, const std::vector< simplex::Simplex > &simplices_after) const
 
bool use_before () const
 
bool use_after () const
 
bool use_old_state_in_after () const
 
bool use_new_state_in_after () const
 

Private Attributes

const Meshm_uv_mesh
 

Detailed Description

Definition at line 8 of file uvEdgeInvariant.hpp.

Constructor & Destructor Documentation

◆ uvEdgeInvariant()

wmtk::invariants::uvEdgeInvariant::uvEdgeInvariant ( const Mesh position_mesh,
const Mesh uv_mesh 
)

Definition at line 6 of file uvEdgeInvariant.cpp.

Member Function Documentation

◆ before()

bool wmtk::invariants::uvEdgeInvariant::before ( const simplex::Simplex s) const
overridevirtual

Reimplemented from wmtk::invariants::Invariant.

Definition at line 11 of file uvEdgeInvariant.cpp.

References wmtk::Edge, wmtk::Mesh::is_boundary(), m_uv_mesh, wmtk::Mesh::map_to_child(), wmtk::invariants::Invariant::mesh(), wmtk::simplex::Simplex::primitive_type(), wmtk::simplex::Simplex::tuple(), wmtk::Vertex, and wmtk::simplex::Simplex::vertex().

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Member Data Documentation

◆ m_uv_mesh

const Mesh& wmtk::invariants::uvEdgeInvariant::m_uv_mesh
private

Definition at line 16 of file uvEdgeInvariant.hpp.

Referenced by before().


The documentation for this class was generated from the following files: