Wildmeshing Toolkit
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Namespaces | |
wmtk | |
wmtk::mesh_utils | |
Functions | |
template<typename Mat > | |
attribute::MeshAttributeHandle | wmtk::mesh_utils::set_matrix_attribute (const Mat &data, const std::string &name, const PrimitiveType &type, Mesh &mesh) |
Eigen::Vector3d | wmtk::mesh_utils::compute_face_normal_area_weighted (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &f) |
compute area vector of face More... | |
Eigen::Vector3d | wmtk::mesh_utils::compute_face_normal (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &f) |
compute the normalized face normal based on the vertex positions More... | |
Eigen::Vector3d | wmtk::mesh_utils::compute_vertex_normal (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &v) |
compute the normalized vertex normal from the incident area weighted face normals More... | |