|
Wildmeshing Toolkit
|
#include "mesh_utils.hpp"#include <wmtk/TriMesh.hpp>#include <wmtk/simplex/SimplexCollection.hpp>#include <wmtk/simplex/closed_star.hpp>Go to the source code of this file.
Namespaces | |
| namespace | wmtk |
| namespace | wmtk::mesh_utils |
Functions | |
| Eigen::Vector3d | wmtk::mesh_utils::compute_face_normal_area_weighted (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &f) |
| compute area vector of face | |
| Eigen::Vector3d | wmtk::mesh_utils::compute_face_normal (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &f) |
| compute the normalized face normal based on the vertex positions | |
| Eigen::Vector3d | wmtk::mesh_utils::compute_vertex_normal (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &v) |
| compute the normalized vertex normal from the incident area weighted face normals | |