Wildmeshing Toolkit
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#include "mesh_utils.hpp"
#include <wmtk/TriMesh.hpp>
#include <wmtk/simplex/SimplexCollection.hpp>
#include <wmtk/simplex/closed_star.hpp>
Go to the source code of this file.
Namespaces | |
namespace | wmtk |
namespace | wmtk::mesh_utils |
Functions | |
Eigen::Vector3d | wmtk::mesh_utils::compute_face_normal_area_weighted (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &f) |
compute area vector of face | |
Eigen::Vector3d | wmtk::mesh_utils::compute_face_normal (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &f) |
compute the normalized face normal based on the vertex positions | |
Eigen::Vector3d | wmtk::mesh_utils::compute_vertex_normal (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &v) |
compute the normalized vertex normal from the incident area weighted face normals | |