Wildmeshing Toolkit
|
#include "mesh_utils.hpp"
#include <wmtk/TriMesh.hpp>
#include <wmtk/simplex/SimplexCollection.hpp>
#include <wmtk/simplex/closed_star.hpp>
Go to the source code of this file.
Namespaces | |
wmtk | |
wmtk::mesh_utils | |
Functions | |
Eigen::Vector3d | wmtk::mesh_utils::compute_face_normal_area_weighted (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &f) |
compute area vector of face More... | |
Eigen::Vector3d | wmtk::mesh_utils::compute_face_normal (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &f) |
compute the normalized face normal based on the vertex positions More... | |
Eigen::Vector3d | wmtk::mesh_utils::compute_vertex_normal (const TriMesh &m, const attribute::Accessor< double > &pos, const Tuple &v) |
compute the normalized vertex normal from the incident area weighted face normals More... | |