Wildmeshing Toolkit
MultiMeshEdgeCollapseFunctor.hpp
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1 #pragma once
2 
7 namespace wmtk {
8 class Mesh;
9 class PointMesh;
10 class EdgeMesh;
11 class TriMesh;
12 class TetMesh;
13 } // namespace wmtk
14 
15 namespace wmtk::operations::utils {
16 
18 {
19 public:
20  [[noreturn]] void operator()(const Mesh&, const simplex::Simplex&) const;
24 };
25 
26 } // namespace wmtk::operations::utils
void operator()(const Mesh &, const simplex::Simplex &) const
Definition: Accessor.hpp:6