30 template <
typename... Args>
41template <
typename... Args>
The Tuple is the basic navigation tool in our mesh data structure.
BoundaryChecker()=default
BoundaryChecker & operator=(const BoundaryChecker &)=default
static BoundaryChecker for_all_meshes(const Mesh &m)
BoundaryChecker(const BoundaryChecker &)=default
BoundaryChecker(BoundaryChecker &&)=default
BoundaryChecker & operator=(BoundaryChecker &&)=default
void add_mesh(const Mesh &m)
bool is_boundary(const Mesh &m, const wmtk::simplex::Simplex &simplex) const
std::vector< const Mesh * > m_meshes