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Wildmeshing Toolkit
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#include "get_attributes.hpp"#include <wmtk/EdgeMesh.hpp>#include <wmtk/PointMesh.hpp>#include <wmtk/TetMesh.hpp>#include <wmtk/TriMesh.hpp>#include <wmtk/multimesh/MultiMeshVisitor.hpp>#include <wmtk/utils/Logger.hpp>#include <wmtk/utils/primitive_range.hpp>Go to the source code of this file.
Namespaces | |
| namespace | wmtk |
| namespace | wmtk::components |
| namespace | wmtk::components::utils |
Functions | |
| attribute::MeshAttributeHandle | wmtk::components::utils::get_attribute (const Mesh &m, const std::string &name) |
| Get an attribute handle only by name. | |
| attribute::MeshAttributeHandle | wmtk::components::utils::get_attribute (const Mesh &m, const nlohmann::json &attribute) |
| std::vector< attribute::MeshAttributeHandle > | wmtk::components::utils::get_attributes (const Mesh &m, const nlohmann::json &attribute_names) |