Wildmeshing Toolkit
autogenerated_tables.cpp File Reference
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Namespaces

 wmtk
 
 wmtk::autogen
 
 wmtk::autogen::tri_mesh
 

Variables

const int64_t wmtk::autogen::tri_mesh::auto_2d_edges [3][2] = {{1, 2}, {0, 2}, {0, 1}}
 
const int64_t wmtk::autogen::tri_mesh::auto_2d_table_vertex [9][2]
 
const int64_t wmtk::autogen::tri_mesh::auto_2d_table_edge [9][2]
 
const int64_t wmtk::autogen::tri_mesh::auto_2d_table_ccw [9] = {-1, 0, 1, 1, -1, 0, 0, 1, -1}
 
const int64_t wmtk::autogen::tri_mesh::auto_2d_table_complete_vertex [3][2] = {{0, 2}, {1, 0}, {2, 1}}
 
const int64_t wmtk::autogen::tri_mesh::auto_2d_table_complete_edge [3][2] = {{1, 0}, {2, 1}, {0, 2}}
 
const int8_t wmtk::autogen::tri_mesh::auto_valid_tuples [6][2] = {{0, 1}, {0, 2}, {1, 0}, {1, 2}, {2, 0}, {2, 1}}
 
const int8_t wmtk::autogen::tri_mesh::auto_valid_tuple_indices [6] = {1, 2, 3, 5, 6, 7}
 
const int8_t wmtk::autogen::tri_mesh::auto_all_to_valid_tuple_indices [9] = {-1, 0, 1, 2, -1, 3, 4, 5, -1}
 
const int8_t wmtk::autogen::tri_mesh::auto_valid_switch_table [6][2] = {{5, 1}, {3, 0}, {4, 3}, {1, 2}, {2, 5}, {0, 4}}
 
const int8_t wmtk::autogen::tri_mesh::auto_valid_switch_product_table [6][6]
 
const int8_t wmtk::autogen::tri_mesh::auto_valid_switch_inverse_table [6] = {0, 1, 5, 3, 4, 2}
 
const int8_t wmtk::autogen::tri_mesh::auto_valid_tuple_switch_indices [4] = {3, 0, 1, 4}
 
const int8_t wmtk::autogen::tri_mesh::subdart_preserving_action_1 [6][3]
 
const int8_t wmtk::autogen::tri_mesh::max_subdart_preservation_dimension_1 [6][3]