Wildmeshing Toolkit
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transfer_attribute.hpp
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1#pragma once
2#include <string>
3namespace wmtk {
4class Mesh;
5namespace attribute {
6class MeshAttributeHandle;
7}
8} // namespace wmtk
9
10namespace wmtk::multimesh::utils {
11
13 const wmtk::attribute::MeshAttributeHandle& original_handle,
14 Mesh& m);
16 const wmtk::attribute::MeshAttributeHandle& original_handle,
17 Mesh& m,
18 const std::string& new_attribute_name);
19} // namespace wmtk::multimesh::utils
wmtk::attribute::MeshAttributeHandle transfer_attribute(const wmtk::attribute::MeshAttributeHandle &original_handle, Mesh &m)