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Wildmeshing Toolkit
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#include <memory>#include <wmtk/EdgeMesh.hpp>#include <wmtk/PointMesh.hpp>#include <wmtk/TetMesh.hpp>#include <wmtk/TriMesh.hpp>#include <wmtk/multimesh/operations/CollapseReturnData.hpp>#include <wmtk/operations/attribute_new/CollapseNewAttributeStrategy.hpp>Go to the source code of this file.
Namespaces | |
| namespace | wmtk |
| namespace | wmtk::invariants |
| namespace | wmtk::attribute |
| namespace | wmtk::attribute::update_strategies |
| namespace | wmtk::operations |
| namespace | wmtk::operations::utils |
Typedefs | |
| using | wmtk::operations::utils::CollapseReturnData = wmtk::multimesh::operations::CollapseReturnData |
Functions | |
| std::shared_ptr< invariants::InvariantCollection > | wmtk::operations::utils::multimesh_edge_collapse_invariants (const Mesh &m) |
| CollapseReturnData | wmtk::operations::utils::multi_mesh_edge_collapse (Mesh &mesh, const Tuple &t, const std::vector< std::shared_ptr< const operations::BaseCollapseNewAttributeStrategy > > &new_attr_strategies) |
| std::vector< simplex::Simplex > | wmtk::operations::utils::multi_mesh_edge_collapse_with_modified_simplices (Mesh &mesh, const simplex::Simplex &simplex, const std::vector< std::shared_ptr< const operations::BaseCollapseNewAttributeStrategy > > &new_attr_strategies) |