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Wildmeshing Toolkit
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#include <InteriorEdgeInvariant.hpp>
Public Member Functions | |
| InteriorEdgeInvariant (const Mesh &m) | |
Public Member Functions inherited from wmtk::invariants::InteriorSimplexInvariant | |
| InteriorSimplexInvariant (const Mesh &m, PrimitiveType pt) | |
| bool | before (const simplex::Simplex &t) const override |
| void | add_boundary (const Mesh &boundary_mesh) |
| Invariant (const Mesh &m) | |
| Invariant (const Mesh &m, bool use_before, bool use_old_state_in_after, bool use_new_state_in_after) | |
Public Member Functions inherited from wmtk::invariants::Invariant | |
| virtual bool | after (const std::vector< Tuple > &top_dimension_tuples_before, const std::vector< Tuple > &top_dimension_tuples_after) const |
| Invariant (const Mesh &m) | |
| Invariant (const Mesh &m, bool use_before, bool use_old_state_in_after, bool use_new_state_in_after) | |
| virtual | ~Invariant () |
| const Mesh & | mesh () const |
| virtual bool | directly_modified_after (const std::vector< simplex::Simplex > &simplices_before, const std::vector< simplex::Simplex > &simplices_after) const |
| bool | use_before () const |
| bool | use_after () const |
| bool | use_old_state_in_after () const |
| bool | use_new_state_in_after () const |
Definition at line 7 of file InteriorEdgeInvariant.hpp.
| wmtk::invariants::InteriorEdgeInvariant::InteriorEdgeInvariant | ( | const Mesh & | m | ) |
Definition at line 5 of file InteriorEdgeInvariant.cpp.