Wildmeshing Toolkit
wmtk::MultiMeshMapValidInvariant Class Reference

#include <MultiMeshMapValidInvariant.hpp>

Inheritance diagram for wmtk::MultiMeshMapValidInvariant:
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Collaboration diagram for wmtk::MultiMeshMapValidInvariant:
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Public Member Functions

 MultiMeshMapValidInvariant (const Mesh &m)
 
bool before (const simplex::Simplex &t) const override
 
- Public Member Functions inherited from wmtk::invariants::Invariant
virtual bool after (const std::vector< Tuple > &top_dimension_tuples_before, const std::vector< Tuple > &top_dimension_tuples_after) const
 
 Invariant (const Mesh &m)
 
 Invariant (const Mesh &m, bool use_before, bool use_old_state_in_after, bool use_new_state_in_after)
 
virtual ~Invariant ()
 
const Meshmesh () const
 
virtual bool directly_modified_after (const std::vector< simplex::Simplex > &simplices_before, const std::vector< simplex::Simplex > &simplices_after) const
 
bool use_before () const
 
bool use_after () const
 
bool use_old_state_in_after () const
 
bool use_new_state_in_after () const
 

Detailed Description

Definition at line 6 of file MultiMeshMapValidInvariant.hpp.

Constructor & Destructor Documentation

◆ MultiMeshMapValidInvariant()

wmtk::MultiMeshMapValidInvariant::MultiMeshMapValidInvariant ( const Mesh m)

Definition at line 111 of file MultiMeshMapValidInvariant.cpp.

Member Function Documentation

◆ before()

bool wmtk::MultiMeshMapValidInvariant::before ( const simplex::Simplex t) const
overridevirtual

Reimplemented from wmtk::invariants::Invariant.

Definition at line 114 of file MultiMeshMapValidInvariant.cpp.

References wmtk::Edge, wmtk::multimesh::MultiMeshSimplexVisitor< cell_dimension_, NodeFunctor_ >::execute_from_root(), wmtk::invariants::Invariant::mesh(), and wmtk::simplex::Simplex::primitive_type().

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The documentation for this class was generated from the following files: