Wildmeshing Toolkit
|
#include <MultiMeshMapValidInvariant.hpp>
Public Member Functions | |
MultiMeshMapValidInvariant (const Mesh &m) | |
bool | before (const simplex::Simplex &t) const override |
Public Member Functions inherited from wmtk::invariants::Invariant | |
virtual bool | after (const std::vector< Tuple > &top_dimension_tuples_before, const std::vector< Tuple > &top_dimension_tuples_after) const |
Invariant (const Mesh &m) | |
Invariant (const Mesh &m, bool use_before, bool use_old_state_in_after, bool use_new_state_in_after) | |
virtual | ~Invariant () |
const Mesh & | mesh () const |
virtual bool | directly_modified_after (const std::vector< simplex::Simplex > &simplices_before, const std::vector< simplex::Simplex > &simplices_after) const |
bool | use_before () const |
bool | use_after () const |
bool | use_old_state_in_after () const |
bool | use_new_state_in_after () const |
Definition at line 6 of file MultiMeshMapValidInvariant.hpp.
wmtk::MultiMeshMapValidInvariant::MultiMeshMapValidInvariant | ( | const Mesh & | m | ) |
Definition at line 111 of file MultiMeshMapValidInvariant.cpp.
|
overridevirtual |
Reimplemented from wmtk::invariants::Invariant.
Definition at line 114 of file MultiMeshMapValidInvariant.cpp.
References wmtk::Edge, wmtk::multimesh::MultiMeshSimplexVisitor< cell_dimension_, NodeFunctor_ >::execute_from_root(), wmtk::invariants::Invariant::mesh(), and wmtk::simplex::Simplex::primitive_type().