Wildmeshing Toolkit
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boundary_with_preserved_coface.hpp
Go to the documentation of this file.
1
2#pragma once
3
5namespace wmtk {
6class Mesh;
7}
8
9
27 const Mesh& mesh,
28 const Tuple& t,
30 PrimitiveType coface_pt);
31} // namespace wmtk::simplex::internal
The Tuple is the basic navigation tool in our mesh data structure.
Definition Tuple.hpp:19
This class is a utility to perform breadth first search on simplices.
std::vector< Tuple > coface_preserving_boundary_tuples(const Mesh &mesh, const Tuple &t, PrimitiveType pt, PrimitiveType coface_pt)
Returns the boundary of a simplex ignoring some sorts of switches.