Wildmeshing Toolkit
local_switch_tuple.hpp
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#pragma once
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#include <
wmtk/Primitive.hpp
>
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#include <
wmtk/Tuple.hpp
>
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namespace
wmtk::autogen::edge_mesh
{
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Tuple
local_switch_tuple
(
const
Tuple& t,
PrimitiveType
pt);
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Tuple
local_switch_tuple
(
const
Tuple& t, int8_t index);
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namespace
internal
{
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int8_t
switch_primitive_to_valid_tuple_index
(
wmtk::PrimitiveType
pt);
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int8_t
identity_valid_tuple_index
();
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}
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}
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#include "
local_switch_tuple.hxx
"
Primitive.hpp
Tuple.hpp
internal
Definition:
local_switch_tuple.hpp:11
wmtk::autogen::edge_mesh::internal::switch_primitive_to_valid_tuple_index
int8_t switch_primitive_to_valid_tuple_index(wmtk::PrimitiveType pt)
Definition:
local_switch_tuple.hxx:40
wmtk::autogen::edge_mesh::internal::identity_valid_tuple_index
int8_t identity_valid_tuple_index()
Definition:
local_switch_tuple.hxx:44
wmtk::autogen::edge_mesh
Definition:
autogenerated_tables.cpp:4
wmtk::autogen::edge_mesh::local_switch_tuple
Tuple local_switch_tuple(const Tuple &t, PrimitiveType pt)
Definition:
local_switch_tuple.hxx:11
wmtk::PrimitiveType
PrimitiveType
Definition:
PrimitiveType.hpp:9
local_switch_tuple.hxx
src
wmtk
autogen
edge_mesh
local_switch_tuple.hpp
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