Wildmeshing Toolkit
local_switch_tuple.hpp
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1 #pragma once
2 #include <wmtk/Primitive.hpp>
3 #include <wmtk/Tuple.hpp>
4 
5 namespace wmtk::autogen::edge_mesh {
6 Tuple local_switch_tuple(const Tuple& t, PrimitiveType pt);
7 Tuple local_switch_tuple(const Tuple& t, int8_t index);
8 
9 namespace internal {
12 }
13 }
14 
15 #include "local_switch_tuple.hxx"
int8_t switch_primitive_to_valid_tuple_index(wmtk::PrimitiveType pt)
Tuple local_switch_tuple(const Tuple &t, PrimitiveType pt)