Wildmeshing Toolkit
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autogenerated_tables.cpp
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1
3// DO NOT MODIFY, autogenerated from the /scripts directory
5
6const int8_t auto_valid_tuples[2][1] = {{0}, {1}};
7
8const int8_t auto_valid_tuple_indices[2] = {0, 1};
9
10const int8_t auto_all_to_valid_tuple_indices[2] = {0, 1};
11
12const int8_t auto_valid_switch_table[2][1] = {{1}, {0}};
13
14const int8_t auto_valid_switch_product_table[2][2] = {{0, 1}, {1, 0}};
15
16const int8_t auto_valid_switch_inverse_table[2] = {0, 1};
17
18const int8_t auto_valid_tuple_switch_indices[3] = {1, 0, 1};
19
20} // namespace wmtk::autogen::edge_mesh
const int8_t auto_valid_tuple_indices[2]
const int8_t auto_valid_switch_product_table[2][2]
const int8_t auto_valid_switch_table[2][1]
const int8_t auto_valid_switch_inverse_table[2]
const int8_t auto_valid_tuples[2][1]
const int8_t auto_all_to_valid_tuple_indices[2]
const int8_t auto_valid_tuple_switch_indices[3]