std::tuple< std::shared_ptr< wmtk::TetMesh >, std::vector< std::array< bool, 4 > > > generate_raw_tetmesh_from_input_surface(const RowVectors3d &V, const RowVectors3l &F, const RowVectors3d &background_V, const RowVectors4l &background_TV)
input a triangle surface mesh, embed it into a background tet mesh, track the input surfaces on the t...