13 , m_coordinate_handle(coordinate)
24 accessor.vector_attribute(simplex.
tuple())[i].round();
int64_t get_attribute_dimension(const TypedAttributeHandle< T > &handle) const
attribute::Accessor< T, Mesh, D > create_accessor(const attribute::MeshAttributeHandle &handle)
Handle that represents attributes for some mesh.
virtual std::vector< simplex::Simplex > execute(const simplex::Simplex &simplex) override
returns an empty vector in case of failure
const Mesh & mesh() const
Rounding(Mesh &m, TypedAttributeHandle< Rational > &coordinate)
TypedAttributeHandle< Rational > & m_coordinate_handle
std::vector< simplex::Simplex > execute(const simplex::Simplex &simplex) override
returns an empty vector in case of failure
const Tuple & tuple() const
PrimitiveType primitive_type() const