Wildmeshing Toolkit
MultiMeshTopologyInvariant.hpp
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1 #include <wmtk/EdgeMesh.hpp>
2 #include "Invariant.hpp"
3 
4 namespace wmtk {
6 {
7 public:
8  MultiMeshEdgeTopologyInvariant(const Mesh& parent, const EdgeMesh& child);
9 
18  bool before(const simplex::Simplex& t) const override;
19 
20 private:
22 };
23 } // namespace wmtk
bool before(const simplex::Simplex &t) const override
check if both the vertices are in the child mesh but the edge itself is not in the child mesh (return...
MultiMeshEdgeTopologyInvariant(const Mesh &parent, const EdgeMesh &child)
Definition: Accessor.hpp:6