Wildmeshing Toolkit
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MaxEdgeLengthInvariant.hpp
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1#pragma once
2
4#include "Invariant.hpp"
5
6namespace wmtk {
8{
9public:
10 // NOTE: this takes in the threshold squared rather than the threshold itself
12 const Mesh& m,
13 const TypedAttributeHandle<double>& coordinate,
14 double threshold_squared);
15 bool before(const simplex::Simplex& t) const override;
16
17private:
20};
21} // namespace wmtk
const TypedAttributeHandle< double > m_coordinate_handle
bool before(const simplex::Simplex &t) const override
Handle that represents attributes for some mesh.