Wildmeshing Toolkit
LongestEdgeSplitOptions.hpp
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1 #pragma once
2 
3 #include <wmtk/Mesh.hpp>
4 
6 
8 {
17  std::vector<attribute::MeshAttributeHandle> other_position_handles;
21  double length_rel;
22 
26  std::vector<attribute::MeshAttributeHandle> pass_through_attributes;
27 };
28 
29 } // namespace wmtk::components::longest_edge_split
std::vector< attribute::MeshAttributeHandle > pass_through_attributes
Any other attribute goes here.
double length_rel
The desired edge length relative to the AABB.
attribute::MeshAttributeHandle position_handle
vertex positions (double)
std::vector< attribute::MeshAttributeHandle > other_position_handles
If this mesh is part of a multimesh, specify the vertex positions of all other meshes here,...