52 std::vector<wmtk::attribute::MeshAttributeHandle>
targets() const final
override
std::vector< wmtk::attribute::MeshAttributeHandle > targets() const final override
AttributeTransferStrategyBase(const attribute::MeshAttributeHandle &my_handle)
attribute::MeshAttributeHandle & handle()
virtual void run(const simplex::Simplex &s) const =0
static std::vector< Tuple > get_parent_simplices(const Mesh &m, const Mesh &parent, const simplex::Simplex &s, PrimitiveType parent_primitive_type)
virtual ~AttributeTransferStrategyBase()
bool matches_attribute(const wmtk::attribute::MeshAttributeHandle &attr) const
attribute::MeshAttributeHandle m_handle
virtual PrimitiveType primitive_type() const =0
const attribute::MeshAttributeHandle & handle() const