Wildmeshing Toolkit
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unique_homogeneous_simplices.hpp
Go to the documentation of this file.
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#pragma once
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#include <vector>
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#include <
wmtk/Tuple.hpp
>
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namespace
wmtk
{
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class
Mesh;
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}
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namespace
wmtk::simplex::utils
{
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std::vector<Tuple>
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unique_homogeneous_simplices
(
const
Mesh& m,
PrimitiveType
pt,
const
std::vector<Tuple>& tups);
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void
unique_homogeneous_simplices_inline
(
const
Mesh& m,
PrimitiveType
pt, std::vector<Tuple>& tups);
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}
// namespace wmtk::simplex::internal
Tuple.hpp
wmtk::simplex::utils
Definition
make_unique.cpp:7
wmtk::simplex::utils::unique_homogeneous_simplices
std::vector< Tuple > unique_homogeneous_simplices(const Mesh &m, PrimitiveType pt, const std::vector< Tuple > &tups)
Definition
unique_homogeneous_simplices.cpp:8
wmtk::simplex::utils::unique_homogeneous_simplices_inline
void unique_homogeneous_simplices_inline(const Mesh &m, PrimitiveType pt, std::vector< Tuple > &tups)
Definition
unique_homogeneous_simplices.cpp:14
wmtk
Definition
Accessor.hpp:8
wmtk::PrimitiveType
PrimitiveType
Definition
PrimitiveType.hpp:9
src
wmtk
simplex
utils
unique_homogeneous_simplices.hpp
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