Wildmeshing Toolkit
unique_homogeneous_simplices.hpp
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1 #pragma once
2 #include <vector>
3 #include <wmtk/Tuple.hpp>
4 
5 
6 namespace wmtk {
7 class Mesh;
8 }
9 
10 namespace wmtk::simplex::utils{
11 
12 
13 std::vector<Tuple>
14 unique_homogeneous_simplices(const Mesh& m, PrimitiveType pt, const std::vector<Tuple>& tups);
15 void unique_homogeneous_simplices_inline(const Mesh& m, PrimitiveType pt, std::vector<Tuple>& tups);
16 } // namespace wmtk::simplex::internal
std::vector< Tuple > unique_homogeneous_simplices(const Mesh &m, PrimitiveType pt, const std::vector< Tuple > &tups)
void unique_homogeneous_simplices_inline(const Mesh &m, PrimitiveType pt, std::vector< Tuple > &tups)
Definition: Accessor.hpp:6