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Wildmeshing Toolkit
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one sample of the input complex's implicit offset field, taken near a point on an offset-surface face. normal is Vector3d::Zero() if the sample point landed exactly on the input complex, in which case no normal direction could be recovered.
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#include <TopoOffsetTetMesh.h>
Public Attributes | |
| Vector3d | point |
| Vector3d | nearest |
| Vector3d | normal |
| double | weight |
one sample of the input complex's implicit offset field, taken near a point on an offset-surface face. normal is Vector3d::Zero() if the sample point landed exactly on the input complex, in which case no normal direction could be recovered.