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| VertexAttributes (const Vector2d &p) |
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| VertexAttributes (const Vector2r &p) |
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Vector2d | m_posf |
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Vector2r | m_pos |
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| bool | m_is_rounded = false |
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bool | m_is_on_surface = false |
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std::vector< int > | on_bbox_faces |
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double | m_sizing_scalar = 1 |
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size_t | partition_id = 0 |
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◆ m_is_rounded
| bool wmtk::TriOptimizerMesh::VertexAttributes::m_is_rounded = false |
If a vertex cannot be rounded without inverting an incident face, the exact position must be used. Once the vertex can be rounded to double precision, the rational representation is obsolete.
The documentation for this struct was generated from the following file: