Wildmeshing Toolkit
get_all_meshes.hpp
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1 #pragma once
2 
3 #include <nlohmann/json.hpp>
4 #include <wmtk/io/Cache.hpp>
5 
6 #include <wmtk/components/utils/Paths.hpp>
7 
8 namespace wmtk {
9 namespace components {
10 
11 void get_all_meshes(const utils::Paths& paths, const nlohmann::json& j, io::Cache& cache);
12 
13 } // namespace components
14 } // namespace wmtk
void get_all_meshes(const utils::Paths &paths, const nlohmann::json &j, io::Cache &cache)
Definition: Accessor.hpp:6
nlohmann::json json
Definition: input.cpp:9