Wildmeshing Toolkit
find_local_switch_sequence.hpp
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#pragma once
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#include <vector>
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#include <
wmtk/Primitive.hpp
>
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#include <
wmtk/Tuple.hpp
>
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namespace
wmtk::multimesh::utils
{
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// Maps the tuple source according to the operation sequence
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// std::vector<PrimitiveType> operations where operations satisfies
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// base_target = switch_tuples(base_source, operations)
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std::vector<PrimitiveType>
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find_local_switch_sequence
(
const
Tuple& source,
const
Tuple& target,
PrimitiveType
primitive_type);
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}
// namespace wmtk::multimesh::utils
Primitive.hpp
Tuple.hpp
wmtk::multimesh::utils
Definition:
Mesh.hpp:92
wmtk::multimesh::utils::find_local_switch_sequence
std::vector< PrimitiveType > find_local_switch_sequence(const Tuple &source, const Tuple &target, PrimitiveType primitive_type)
Definition:
find_local_switch_sequence.cpp:149
wmtk::PrimitiveType
PrimitiveType
Definition:
PrimitiveType.hpp:9
src
wmtk
multimesh
utils
find_local_switch_sequence.hpp
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