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| HarmonicTet (const std::vector< Eigen::Vector3d > &_vertex_attribute, const std::vector< std::array< size_t, 4 > > &tets, int num_threads=1) |
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void | compute_vertex_partition_morton () |
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void | output_mesh (std::string file) const |
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size_t | get_partition_id (const Tuple &loc) const |
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void | smooth_all_vertices (bool interior_only=false) |
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| bool | smooth_after (const Tuple &t) override |
| | User specified modifications and desideratas for after smoothing a vertex.
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void | swap_all_edges (bool parallel=false) |
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| bool | swap_edge_before (const Tuple &t) override |
| | User specified preparations and desideratas for an 3-2 edge swap before changing the conenctivity.
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| bool | swap_edge_after (const Tuple &t) override |
| | User specified modifications and desideratas for after a 3-2 edge swap.
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int | swap_all () |
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void | swap_all_faces (bool parallel=false) |
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| bool | swap_face_before (const Tuple &t) override |
| | User specified preparations and desideratas for an 2-3 face swap befroe changing the geometry.
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| bool | swap_face_after (const Tuple &t) override |
| | User specified modifications and desideratas for after a 2-3 face swap.
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bool | is_inverted (const Tuple &loc) |
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double | get_quality (const Tuple &loc) const |
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double | get_quality (const std::array< size_t, 4 > &vids) const |
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| bool | invariants (const std::vector< Tuple > &) override |
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| size_t | vert_capacity () const |
| | get the current largest global vid
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| size_t | tet_capacity () const |
| | get the current largest global tid
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size_t | vertex_size () const |
| | get the number of unremoved verticies
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size_t | tet_size () const |
| | get the number of unremoved tets
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| void | init (size_t n_vertices, const std::vector< std::array< size_t, 4 > > &tets) |
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void | init_with_isolated_vertices (size_t n_vertices, const std::vector< std::array< size_t, 4 > > &tets) |
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| void | init (const MatrixXi &T) |
| | Generate the connectivity of the mesh from an IGL-style T matrix.
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| bool | split_edge (const Tuple &t, std::vector< Tuple > &new_tets) |
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| virtual bool | collapse_edge (const Tuple &t, std::vector< Tuple > &new_tets) |
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| bool | link_condition (const Tuple &t) |
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| bool | collapse_edge_conn (const Tuple &loc0, std::vector< Tuple > &new_edges, size_t &v1_id, Tuple &new_loc, std::map< size_t, wmtk::TetMesh::VertexConnectivity > &rollback_vert_conn, std::vector< size_t > &n1_t_ids_copy, std::vector< size_t > &new_tet_id, std::vector< TetrahedronConnectivity > &old_tets) |
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| bool | collapse_edge_check_topology (const std::vector< size_t > &new_tet_id) |
| | Check topology after collapse connectivity change. This is a sanity check and should not be necessary.
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| void | collapse_edge_rollback (size_t &v1_id, std::map< size_t, wmtk::TetMesh::VertexConnectivity > &rollback_vert_conn, std::vector< size_t > &n1_t_ids, std::vector< size_t > &new_tet_id, std::vector< TetrahedronConnectivity > &old_tets) |
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| bool | swap_edge_56 (const Tuple &t, std::vector< Tuple > &new_tets) |
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| bool | swap_edge_44 (const Tuple &t, std::vector< Tuple > &new_tets) |
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| bool | swap_edge (const Tuple &t, std::vector< Tuple > &new_tets) |
| | 3-2 edge swap
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| bool | swap_face (const Tuple &t, std::vector< Tuple > &new_tets) |
| | 2-3 face swap
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| bool | smooth_vertex (const Tuple &t) |
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| bool | split_tet (const Tuple &t, std::vector< Tuple > &new_tets) |
| | Split a tet in 4 tets.
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| bool | split_face (const Tuple &t, std::vector< Tuple > &new_tets) |
| | Split a face in 3 faces.
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| void | triangle_insertion (const std::vector< Tuple > &intersected_tets, const std::vector< Tuple > &intersected_edges, std::vector< size_t > &new_edge_vids, std::vector< size_t > &new_center_vids, std::vector< std::array< size_t, 4 > > ¢er_split_tets) |
| | Insert a triangle into a tetmesh, with known intersection information.
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| bool | insert_point (const Tuple &t, std::vector< Tuple > &new_tets) |
| | Insert a point into a tetmesh inside a tet. In general position, this split a tet into 4. In face position, split two tets. In edge position, In point position, do nothing.
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virtual bool | insert_point_before (const Tuple &t) |
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virtual bool | insert_point_after (std::vector< Tuple > &new_tets) |
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void | consolidate_mesh () |
| | cleans up the deleted vertices or tetrahedra, fixes the corresponding indices, and reset the version number. WARNING: it invalidates all tuples!
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| std::vector< Tuple > | get_edges () const |
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| std::vector< Tuple > | get_faces () const |
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| std::vector< Tuple > | get_vertices () const |
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| std::vector< Tuple > | get_tets () const |
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| virtual void | for_each_face (const std::function< void(const TetMesh::Tuple &)> &) |
| | looping through all the unique edges and perform the given function
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| Tuple | tuple_from_edge (size_t tid, int local_eid) const |
| | get a Tuple from global tetra index and local edge index (from 0-5).
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| Tuple | tuple_from_edge (const std::array< size_t, 2 > &vids) const |
| | get a Tuple from global vids of the 2 end of an edge
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| Tuple | tuple_from_face (size_t tid, int local_fid) const |
| | get a Tuple from global tetra index and local face index (from 0-3).
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| std::tuple< Tuple, size_t > | tuple_from_face (const std::array< size_t, 3 > &vids) const |
| | get a Tuple and the global face index from global vertex index of the face.
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std::tuple< Tuple, size_t > | tuple_from_face (const simplex::Face &f) const |
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| Tuple | tuple_from_vertex (size_t vid) const |
| | get a Tuple from global vertex index
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| Tuple | tuple_from_tet (size_t tid) const |
| | get a Tuple from global tetra index
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Tuple | tuple_from_vids (size_t vid0, size_t vid1, size_t vid2, size_t vid3) const |
| | Get a Tuple from global vertex IDs.
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simplex::Tet | simplex_from_tet (const Tuple &t) const |
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simplex::Tet | simplex_from_tet (const size_t tid) const |
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Tuple | switch_vertex (const Tuple &t) const |
| | wrapper function from Tuple::switch_vertex
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Tuple | switch_edge (const Tuple &t) const |
| | wrapper function from Tuple::switch_edge
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Tuple | switch_face (const Tuple &t) const |
| | wrapper function from Tuple::switch_face
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std::optional< Tuple > | switch_tetrahedron (const Tuple &t) const |
| | wrapper function from Tuple::switch_tetrahedron
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| std::vector< Tuple > | get_one_ring_tets_for_vertex (const Tuple &t) const |
| | Get the one ring tets for a vertex.
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| std::vector< size_t > | get_one_ring_tids_for_vertex (const Tuple &t) const |
| | Get the one ring tids for vertex.
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std::vector< size_t > | get_one_ring_tids_for_vertex (const size_t vid) const |
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| std::vector< Tuple > | get_one_ring_vertices_for_vertex (const Tuple &t) const |
| | Get the one ring vertices for a vertex.
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| std::vector< size_t > | get_one_ring_vids_for_vertex (size_t vid, std::vector< size_t > &cache) |
| | Get the one ring vids for vertex.
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| std::vector< size_t > | get_one_ring_vids_for_vertex (size_t vid) const |
| | Get the one ring vids for vertex.
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std::vector< size_t > | get_one_ring_vids_for_vertex_adj (size_t vid) const |
| | Duplicate of the function TetMesh::get_one_ring_vids_for_vertex.
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std::vector< size_t > | get_one_ring_vids_for_vertex_adj (size_t vid, std::vector< size_t > &cache) |
| | Duplicate of the function TetMesh::get_one_ring_vids_for_vertex.
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| std::vector< Tuple > | get_incident_tets_for_edge (const Tuple &t) const |
| | Get the incident tets for edge.
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std::vector< Tuple > | get_incident_tets_for_edge (const size_t vid0, const size_t vid1) const |
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std::vector< size_t > | get_incident_tids_for_edge (const Tuple &t) const |
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std::vector< size_t > | get_incident_tids_for_edge (const size_t vid0, const size_t vid1) const |
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| std::vector< Tuple > | get_one_ring_tets_for_edge (const Tuple &t) const |
| | Get the one ring tets for edge.
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| std::vector< std::array< size_t, 3 > > | vertex_adjacent_boundary_faces (const Tuple &t) const |
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| std::array< Tuple, 4 > | oriented_tet_vertices (const Tuple &t) const |
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| std::array< size_t, 4 > | oriented_tet_vids (const Tuple &t) const |
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std::array< size_t, 4 > | oriented_tet_vids (const size_t tid) const |
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| std::array< Tuple, 3 > | get_face_vertices (const Tuple &t) const |
| | Get the 3 vertices of a face represented by Tuple.
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std::array< size_t, 3 > | get_face_vids (const Tuple &t) const |
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| std::array< Tuple, 6 > | tet_edges (const Tuple &t) const |
| | get the 6 edges of a tet represented by Tuples
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| void | check_tuple_validity (const Tuple &t) const |
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| bool | check_mesh_connectivity_validity () const |
| | checks the validity of the connectivity of the mesh. Including the validity of each Tuple
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| void | remove_tets_by_ids (const std::vector< size_t > &tids) |
| | remove the tetrahedrons in the mesh that have given tet ids
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void | start_protect_attributes () |
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void | release_protect_attributes () |
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void | rollback_protected_attributes () |
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int | release_vertex_mutex_in_stack () |
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| bool | try_set_vertex_mutex_two_ring (const Tuple &v, int threadid) |
| | try lock the two-ring neighboring traingles' incident vertices
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| bool | try_set_vertex_mutex_two_ring_vid (const Tuple &v, int threadid) |
| | try lock the two-ring neighboring traingles' incident vertices using vids
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| bool | try_set_vertex_mutex_two_ring_vid (size_t v, int threadid) |
| | a duplicate of ConcurrentTetMesh::try_set_vertex_mutex_two_ring_vid that gets vids using the vid of the input Tuple
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| bool | try_set_edge_mutex_two_ring (const Tuple &e, int threadid=0) |
| | try lock the two-ring neighboring triangles' incident vertices for the two ends of an edge
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| bool | try_set_face_mutex_two_ring (const Tuple &f, int threadid=0) |
| | try lock the two-ring neighboring triangles' incident vertices for the 3 vertices of a face
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| bool | try_set_face_mutex_two_ring (const Tuple &v1, const Tuple &v2, const Tuple &v3, int threadid=0) |
| | locking the two-ring neighboring triangles' incident vertices given the 3 vertex Tuples of the face
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| bool | try_set_face_mutex_two_ring (size_t v1, size_t v2, size_t v3, int threadid=0) |
| | a duplicate of ConcurrentTetMesh::try_set_face_mutex_two_ring usign the vids of the 3 vertices of a face
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| bool | try_set_vertex_mutex_one_ring (const Tuple &v, int threadid=0) |
| | try lock the one-ring neighboring traingles' incident vertices
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void | for_each_edge (const std::function< void(const TetMesh::Tuple &)> &) |
| | perform the given function for each edge
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void | for_each_vertex (const std::function< void(const TetMesh::Tuple &)> &) |
| | perform the given function for each vertex
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void | for_each_tetra (const std::function< void(const TetMesh::Tuple &)> &) |
| | perform the given function for each tet
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template<typename T > |
| using | vector = tbb::concurrent_vector< T > |
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virtual bool | triangle_insertion_before (const std::vector< Tuple > &faces) |
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virtual bool | triangle_insertion_after (const std::vector< std::vector< Tuple > > &) |
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| virtual bool | split_edge_before (const Tuple &t) |
| | User specified preparations and desideratas for an edge split before changing the connectivity.
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| virtual bool | split_edge_after (const Tuple &t) |
| | This function computes the attributes for the added simplices. User specified modifications and desideratas for after an edge split.
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| virtual bool | collapse_edge_before (const Tuple &t) |
| | User specified preparations and desideratas for an edge collapse before changing the connectivity.
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| virtual bool | collapse_edge_after (const Tuple &t) |
| | User specified modifications and desideratas for after an edge collapse.
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| virtual bool | swap_edge_44_before (const Tuple &t) |
| | User specified preparations and desideratas for an 4-4 edge swap before changing the connectivity.
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| virtual double | swap_edge_44_energy (const std::vector< std::array< size_t, 4 > > &tets, const int op_case) |
| | User specified energy to decide which of the 4 possible orientations should be chosen.
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| virtual bool | swap_edge_44_after (const Tuple &t) |
| | User specified modifications and desideratas for after a 4-4 edge swap.
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| virtual bool | swap_edge_56_before (const Tuple &t) |
| | User specified preparations and desideratas for a 5-6 edge swap before changing the connectivity.
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| virtual double | swap_edge_56_energy (const std::vector< std::array< size_t, 4 > > &tets, const int op_case) |
| | User specified energy to decide which of the 5 possible orientations should be chosen.
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| virtual bool | swap_edge_56_after (const Tuple &t) |
| | User specified modifications and desideratas for after a 5-6 edge swap.
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| virtual bool | smooth_before (const Tuple &t) |
| | User specified preparations and desideratas for smoothing a vertex.
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| virtual bool | split_face_before (const Tuple &t) |
| | User specified preparations and desideratas for a face split before changing the connectivity.
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| virtual bool | split_face_after (const Tuple &t) |
| | Compute the attributes for the added simplices.
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| virtual bool | split_tet_before (const Tuple &t) |
| | User specified preparations and desideratas for a tet split before changing the connectivity.
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| virtual bool | split_tet_after (const Tuple &t) |
| | Compute the attributes for the added simplices.
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void | resize_vertex_mutex (size_t v) |
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