Wildmeshing Toolkit
check_map_valid.hpp
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1 #pragma once
2 
3 namespace wmtk {
4 class Mesh;
5 namespace multimesh {
6 class MultiMeshManager;
7 }
8 } // namespace wmtk
9 
10 namespace wmtk::multimesh::utils {
11 
12 bool check_maps_valid(const Mesh& m);
13 
14 bool check_child_maps_valid(const Mesh& m);
15 bool check_parent_map_valid(const Mesh& m);
16 } // namespace wmtk::multimesh::utils
std::pair< std::shared_ptr< Mesh >, std::shared_ptr< Mesh > > multimesh(const MultiMeshType &type, Mesh &parent, std::shared_ptr< Mesh > child, const attribute::MeshAttributeHandle parent_position_handle, const std::string &tag_name, const int64_t tag_value, const int64_t primitive)
Definition: multimesh.cpp:15
bool check_child_maps_valid(const Mesh &m)
bool check_parent_map_valid(const Mesh &m)
bool check_maps_valid(const Mesh &m)
Definition: Accessor.hpp:6