3#include <wmtk/TriMesh.h>
7#include <wmtk/Types.hpp>
54 const std::string& name,
55 const std::function<VectorXd(
const size_t)>& f);
57 const std::string& name,
58 const std::function<
double(
const size_t)>& f);
65 const std::string& name,
66 const std::function<VectorXd(
const size_t)>& f);
67 void add_edge_attribute(
const std::string& name,
const std::function<
double(
const size_t)>& f);
75 const std::string& name,
76 const std::function<VectorXd(
const size_t)>& f);
78 const std::string& name,
79 const std::function<
double(
const size_t)>& f);
93 bool write_edges(
const std::filesystem::path& filename);
102 std::map<std::string, MatrixXd> m_V_attributes;
103 std::map<std::string, MatrixXd> m_E_attributes;
104 std::map<std::string, MatrixXd> m_F_attributes;
Definition TriVTUWriter.hpp:12
bool write_edges(const std::filesystem::path &filename)
Write the edge mesh with edge and vertex attributes.
Definition TriVTUWriter.cpp:61
void add_vertex_positions(const std::function< VectorXd(const size_t)> &f)
Add vertex positions.
Definition TriVTUWriter.cpp:75
bool write_triangles(const std::filesystem::path &filename)
Write the triangle mesh with triangle and vertex attributes.
Definition TriVTUWriter.cpp:47
void add_edge_attribute(const std::string &name, const std::function< VectorXd(const size_t)> &f)
Add edge attribute.
Definition TriVTUWriter.cpp:113
void add_vertex_attribute(const std::string &name, const std::function< VectorXd(const size_t)> &f)
Add vertex attribute.
Definition TriVTUWriter.cpp:88
void add_triangle_attribute(const std::string &name, const std::function< VectorXd(const size_t)> &f)
Add triangle attribute.
Definition TriVTUWriter.cpp:138