Wildmeshing Toolkit
TriMeshSubstructureTopologyPreservingInvariant.hpp
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1 #pragma once
2 
4 #include "Invariant.hpp"
5 
6 namespace wmtk::invariants {
7 
9 {
10 public:
12  const Mesh& m,
13  const TypedAttributeHandle<int64_t>& substructure_edge_tag_handle,
14  const int64_t substructure_tag_value);
15  bool before(const simplex::Simplex& input_simplex) const override;
16 
17 private:
20 };
21 
22 } // namespace wmtk::invariants
Handle that represents attributes for some mesh.
TriMeshSubstructureTopologyPreservingInvariant(const Mesh &m, const TypedAttributeHandle< int64_t > &substructure_edge_tag_handle, const int64_t substructure_tag_value)