Wildmeshing Toolkit
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TriMeshSubstructureTopologyPreservingInvariant.hpp
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1#pragma once
2
4#include "Invariant.hpp"
5
6namespace wmtk::invariants {
7
9{
10public:
12 const Mesh& m,
13 const TypedAttributeHandle<int64_t>& substructure_edge_tag_handle,
14 const int64_t substructure_tag_value);
15 bool before(const simplex::Simplex& input_simplex) const override;
16
17private:
20};
21
22} // namespace wmtk::invariants
Handle that represents attributes for some mesh.