Wildmeshing Toolkit
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TetMeshSubstructureTopologyPreservingInvariant.hpp
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1#pragma once
2
4#include "Invariant.hpp"
5
6namespace wmtk::invariants {
7
9{
10public:
12 const Mesh& m,
13 const TypedAttributeHandle<int64_t>& substructure_face_tag_handle,
14 const TypedAttributeHandle<int64_t>& substructure_edge_tag_handle,
15 const int64_t substructure_tag_value);
16 bool before(const simplex::Simplex& input_simplex) const override;
17
18private:
22};
23
24} // namespace wmtk::invariants
Handle that represents attributes for some mesh.