2#include <wmtk/TetMesh.h>
3#include <wmtk/TriMesh.h>
4#include <wmtk/utils/Morton.h>
8std::vector<size_t> partition_TriMesh(
const wmtk::TriMesh& m,
int num_partition);
9std::vector<size_t> partition_TetMesh(
wmtk::TetMesh& m,
int num_partition);
10std::vector<size_t> partition_TriMesh_morton(
const wmtk::TriMesh& m,
int num_partition);
11std::vector<size_t> partition_TetMesh_morton(
wmtk::TetMesh& m,
int num_partition);
12std::vector<size_t> partition_morton(std::vector<Eigen::Vector3d> vertex_position,
int NUM_THREADS);
15 const std::vector<Eigen::Vector3d>& Vori,
16 const std::vector<Eigen::Vector3i>& F,
17 std::vector<Eigen::Vector3i>& fnew,