Wildmeshing Toolkit
ConstantInvariant.cpp
Go to the documentation of this file.
1 #include "ConstantInvariant.hpp"
2 
3 
5 
6 
7 ConstantInvariant::ConstantInvariant(const Mesh& m, bool before, bool after)
8 
9  : Invariant(m)
10  , m_before(before)
11  , m_after(after)
12 {}
14 {
15  return m_before;
16 }
18  const std::vector<Tuple>& top_dimension_tuples_before,
19  const std::vector<Tuple>& top_dimension_tuples_after) const
20 {
21  return m_after;
22 }
23 
24 } // namespace wmtk::invariants::internal
bool after(const std::vector< Tuple > &top_dimension_tuples_before, const std::vector< Tuple > &top_dimension_tuples_after) const override
ConstantInvariant(const Mesh &m, bool before, bool after)
bool before(const simplex::Simplex &t) const override