Wildmeshing Toolkit
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ComponentOptionsBase.hpp
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1#pragma once
2
3#include <nlohmann/json.hpp>
4
6
8{
9 std::string input; // input mesh
10 std::string output; // output mesh
11 nlohmann::json attributes; // necessary attributes for the component
12 std::vector<std::string> pass_through; // further attributes that should not be deleted
13};
14
15} // namespace wmtk::components::utils