Wildmeshing Toolkit
test_component_multimesh.cpp
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// #include <catch2/catch_test_macros.hpp>
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// #include <nlohmann/json.hpp>
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// #include <wmtk/components/input/input.hpp>
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// #include <wmtk/components/multimesh/multimesh.hpp>
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// #include <wmtk/components/utils/Paths.hpp>
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// #include <wmtk/io/Cache.hpp>
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// using namespace wmtk::components::utils;
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// using json = nlohmann::json;
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// const std::filesystem::path data_dir = WMTK_DATA_DIR;
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// TEST_CASE("multimesh", "[components][multimesh][.]")
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// {
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// wmtk::io::Cache cache("wmtk_cache", ".");
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// json parent_json = {
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// {"type", "input"},
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// {"name", "parent"},
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// // {"file", (data_dir / "bumpyDice.msh").string()},
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// {"ignore_z", false}};
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// wmtk::components::input(Paths(), parent_json, cache);
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// json child_json = {
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// {"type", "input"},
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// {"name", "child"},
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// // {"file", (data_dir / "bumpyDice.msh").string()},
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// {"ignore_z", true}};
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// wmtk::components::input(Paths(), child_json, cache);
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// json multimesh = {
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// {"type", "multimesh"},
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// {"parent", "parent"},
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// {"child", "child"},
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// {"output", "multimesh"}};
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// wmtk::components::multimesh(Paths(), multimesh, cache);
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// }
components
tests
test_component_multimesh.cpp
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