Wildmeshing Toolkit
run_components.hpp
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1 #pragma once
2 
3 #include <nlohmann/json.hpp>
4 
5 #include <wmtk/io/Cache.hpp>
6 
7 namespace wmtk::components {
8 wmtk::io::Cache run_components(const nlohmann::json& json_input_file, bool strict);
9 }
wmtk::io::Cache run_components(const nlohmann::json &json_input_file, bool strict)
nlohmann::json json
Definition: input.cpp:9