Wildmeshing Toolkit
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partition_utils.hpp
1#pragma once
2
3#include <wmtk/TetMesh.h>
4#include <Eigen/Core>
5
6namespace wmtk {
7void partition_vertex_morton(
8 size_t vert_size,
9 const std::function<Eigen::Vector3d(size_t)>& pos,
10 int num_partition,
11 std::vector<size_t>&);
12}