Wildmeshing Toolkit
multimesh_from_tag.hpp
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1 #pragma once
2 
3 #include <wmtk/Mesh.hpp>
4 
5 
6 namespace wmtk::components {
7 
13  std::shared_ptr<Mesh>& mesh_in,
14  attribute::MeshAttributeHandle& substructure_label,
15  int64_t substructure_value);
16 
17 } // namespace wmtk::components
void multimesh_from_tag(std::shared_ptr< Mesh > &mesh_in, attribute::MeshAttributeHandle &substructure_label, int64_t substructure_value)
Generate a multi-mesh from a mesh with a tag that represents the substructure, the mesh is changed.