Wildmeshing Toolkit
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To get all top dimension cofaces of a simplex, there are 4 different types of navigation, depending on the depth (top simplex dimension - simplex dimension) of the simplex:
Note that there exists exactly one "depth 3" case.
All other iterables (except for the FacesIterable
which is not properly implemented yet) are using a TopDimensionCofacesIterable::Iterator
internally to navigate around the simplex.