Wildmeshing Toolkit
create_tag.hpp
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1 #pragma once
2 #include <set>
3 #include <wmtk/Mesh.hpp>
4 #include "internal/TupleTag.hpp"
5 
6 namespace wmtk::multimesh::utils {
15 std::set<int64_t> create_tags(Mesh& m, const std::set<int64_t>& critical_vids);
16 } // namespace wmtk::multimesh::utils
std::set< int64_t > create_tags(Mesh &m, const std::set< int64_t > &critical_vids)
Do two passes on the edges of a triangle mesh to create vertex tags and edge tags.
Definition: create_tag.cpp:3