Wildmeshing Toolkit
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components
tracking
wmtk
components
tracking
scaffold2d.hpp
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#pragma once
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#include <Eigen/Core>
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#include <array>
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#include <vector>
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namespace
wmtk::components::tracking {
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bool
box_scaffold(
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const
std::vector<Eigen::Vector2d>& polygon,
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const
Eigen::Vector2d& box_min,
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const
Eigen::Vector2d& box_max,
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std::vector<Eigen::Vector2d>& corners,
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std::vector<std::array<int, 3>>& triangles);
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}
// namespace wmtk::components::tracking
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