Wildmeshing Toolkit
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src
wmtk
io
ReadProvenance.hpp
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#pragma once
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#include <wmtk/Types.hpp>
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#include <vector>
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namespace
wmtk::io {
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struct
ReadProvenance
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{
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MatrixXd V;
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MatrixXi cells;
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std::vector<int> vertex_map;
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std::vector<int> cell_map;
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};
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}
// namespace wmtk::io
wmtk::io::ReadProvenance
What reading a mesh and cleaning it changed: what a history needs to start from the files as they hol...
Definition
ReadProvenance.hpp:22
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