Wildmeshing Toolkit
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TetMesh.h
1#pragma once
2
3#include <wmtk/utils/VectorUtils.h>
4#include <wmtk/AttributeCollection.hpp>
5#include <wmtk/SlotPool.hpp>
6#include <wmtk/Types.hpp>
7#include <wmtk/simplex/Simplex.hpp>
8#include <wmtk/simplex/SimplexCollection.hpp>
9#include <wmtk/threading/enumerable_thread_specific.hpp>
10#include <wmtk/threading/vertex_mutex.hpp>
11#include <wmtk/utils/Logger.hpp>
12
13#include <array>
14#include <atomic>
15#include <cassert>
16#include <cmath>
17#include <cstdint>
18#include <limits>
19#include <map>
20#include <optional>
21#include <vector>
22
23namespace wmtk {
25{
26private:
31 static constexpr std::array<std::array<int, 2>, 6> m_local_edges = {
32 {{{0, 1}}, {{1, 2}}, {{0, 2}}, {{0, 3}}, {{1, 3}}, {{2, 3}}}};
33
34 static constexpr std::array<int, 4> m_map_vertex2edge = {{0, 0, 1, 3}};
35 static constexpr std::array<int, 4> m_map_vertex2oppo_face = {{3, 1, 2, 0}};
36 static constexpr std::array<int, 6> m_map_edge2face = {{0, 0, 0, 1, 2, 1}};
37 static constexpr std::array<std::array<int, 3>, 4> m_local_faces = {
38 {{{0, 1, 2}}, {{0, 2, 3}}, {{0, 1, 3}}, {{1, 2, 3}}}}; // sorted local vids
39 static constexpr std::array<std::array<int, 3>, 4> m_local_edges_in_a_face = {
40 {{{0, 1, 2}}, {{2, 5, 3}}, {{3, 4, 0}}, {{5, 1, 4}}}};
41
42public:
43 // Cell Tuple Navigator
49 class Tuple
50 {
51 size_t m_global_vid = std::numeric_limits<size_t>::max();
52 size_t m_local_eid = std::numeric_limits<size_t>::max();
53 size_t m_local_fid = std::numeric_limits<size_t>::max();
54 size_t m_global_tid = std::numeric_limits<size_t>::max();
55
56 size_t m_hash = 0;
57
58 private:
68 Tuple(const TetMesh& m, size_t vid, size_t local_eid, size_t local_fid, size_t tid);
69
70 public:
71 Tuple() {}
72
73 friend TetMesh;
74
82 bool is_valid(const TetMesh& m) const;
89 bool is_boundary_edge(const TetMesh& m) const;
96 bool is_boundary_face(const TetMesh& m) const;
97
102 void print_info() const;
103
109 void print_info(const TetMesh& m) const;
110
116 size_t vid(const TetMesh& m) const;
117
126 size_t eid(const TetMesh& m) const;
127
135 size_t fid(const TetMesh& m) const;
136
143 size_t tid(const TetMesh& m) const;
144
151 Tuple switch_vertex(const TetMesh& m) const;
158 Tuple switch_edge(const TetMesh& m) const;
165 Tuple switch_face(const TetMesh& m) const;
166
174 std::optional<Tuple> switch_tetrahedron(const TetMesh& m) const;
175 std::optional<Tuple> switch_tetrahedron_slow(const TetMesh& m) const;
176
177
179
182 void check_validity(const TetMesh& m) const;
183 friend bool operator==(const Tuple& a, const Tuple& t)
184 {
185 return (
186 std::tie(a.m_global_vid, a.m_local_eid, a.m_local_fid, a.m_global_tid, a.m_hash) ==
187 std::tie(t.m_global_vid, t.m_local_eid, t.m_local_fid, t.m_global_tid, t.m_hash));
188 }
189 friend bool operator<(const Tuple& a, const Tuple& t)
190 {
191 return (
192 std::tie(a.m_global_vid, a.m_local_eid, a.m_local_fid, a.m_global_tid, a.m_hash) <
193 std::tie(t.m_global_vid, t.m_local_eid, t.m_local_fid, t.m_global_tid, t.m_hash));
194 }
195 };
196
202 {
203 const TetMesh& m_mesh;
204 Tuple m_tuple;
205
206 public:
207 SmartTuple(const TetMesh& mesh, const Tuple& t)
208 : m_mesh(mesh)
209 , m_tuple(t)
210 {}
211
212 const Tuple& tuple() { return m_tuple; }
213 const TetMesh& mesh() { return m_mesh; }
214
215 SmartTuple& operator=(const SmartTuple& t)
216 {
217 m_tuple = t.m_tuple;
218 return *this;
219 }
220
221 bool is_valid() const { return m_tuple.is_valid(m_mesh); }
222 bool is_boundary_edge() const { return m_tuple.is_boundary_edge(m_mesh); }
223 bool is_boundary_face() const { return m_tuple.is_boundary_face(m_mesh); }
224 size_t vid() const { return m_tuple.vid(m_mesh); }
225 size_t eid() const { return m_tuple.eid(m_mesh); }
226 size_t fid() const { return m_tuple.fid(m_mesh); }
227 size_t tid() const { return m_tuple.tid(m_mesh); }
228 SmartTuple switch_vertex() const { return {m_mesh, m_tuple.switch_vertex(m_mesh)}; }
229 SmartTuple switch_edge() const { return {m_mesh, m_tuple.switch_edge(m_mesh)}; }
230 SmartTuple switch_face() const { return {m_mesh, m_tuple.switch_face(m_mesh)}; }
231 std::optional<SmartTuple> switch_tetrahedron() const
232 {
233 const std::optional<Tuple> t = m_tuple.switch_tetrahedron(m_mesh);
234 if (t) {
235 return std::optional<SmartTuple>({m_mesh, t.value()});
236 }
237 return {};
238 }
239 void check_validity() const { return m_tuple.check_validity(m_mesh); }
240 };
241
248 {
249 public:
250 std::vector<size_t> m_conn_tets; // todo: always keep it sorted
251 bool m_is_removed = false;
252
253 size_t& operator[](const size_t index)
254 {
255 assert(index < m_conn_tets.size());
256 return m_conn_tets[index];
257 }
258
259 size_t operator[](const size_t index) const
260 {
261 assert(index < m_conn_tets.size());
262 return m_conn_tets[index];
263 }
264
265 friend bool operator==(const VertexConnectivity& l, const VertexConnectivity& r)
266 {
267 return std::tie(l.m_conn_tets, l.m_is_removed) ==
268 std::tie(r.m_conn_tets, r.m_is_removed); // keep the same order
269 }
270
271 void print_info() {}
272 };
273
279 {
280 public:
281 std::array<size_t, 4> m_indices;
282 bool m_is_removed = false;
283
290 size_t hash = 0;
291
292 size_t& operator[](size_t index)
293 {
294 assert(index < 4);
295 return m_indices[index];
296 }
297
298 size_t operator[](size_t index) const
299 {
300 assert(index < 4);
301 return m_indices[index];
302 }
303
304 int find(size_t v_id) const
305 {
306 for (int j = 0; j < 4; j++) {
307 if (v_id == m_indices[j]) return j;
308 }
309 return -1;
310 }
311
312 int find_local_edge(size_t v1_id, size_t v2_id) const
313 {
314 std::array<int, 2> e;
315 for (int j = 0; j < 4; j++) {
316 if (v1_id == m_indices[j])
317 e[0] = j;
318 else if (v2_id == m_indices[j])
319 e[1] = j;
320 }
321 if (e[0] > e[1]) std::swap(e[0], e[1]);
322 int i =
323 std::find(m_local_edges.begin(), m_local_edges.end(), e) - m_local_edges.begin();
324 if (i >= m_local_edges.size()) return -1;
325 return i;
326 }
327
328 int find_local_face(size_t v1_id, size_t v2_id, size_t v3_id) const
329 {
330 std::array<int, 3> f;
331 for (int j = 0; j < 4; j++) {
332 if (v1_id == m_indices[j])
333 f[0] = j;
334 else if (v2_id == m_indices[j])
335 f[1] = j;
336 else if (v3_id == m_indices[j])
337 f[2] = j;
338 }
339 std::sort(f.begin(), f.end());
340 int i =
341 std::find(m_local_faces.begin(), m_local_faces.end(), f) - m_local_faces.begin();
342 if (i >= m_local_edges.size()) return -1;
343 return i;
344 }
345
346 friend bool operator==(const TetrahedronConnectivity& l, const TetrahedronConnectivity& r)
347 {
348 return std::tie(l.m_indices, l.m_is_removed, l.hash) ==
349 std::tie(r.m_indices, r.m_is_removed, r.hash); // keep the same order
350 }
351
352 void print_info() {}
353 };
354
355 TetMesh();
356 virtual ~TetMesh() = default;
362 size_t vert_capacity() const { return m_vertex_connectivity.live(); }
368 size_t tet_capacity() const { return m_tet_connectivity.live(); }
369
379 static constexpr int EDGES_PER_CELL = 6;
380 static constexpr int FACES_PER_CELL = 4;
381 size_t cell_capacity() const { return tet_capacity(); }
382 Tuple tuple_from_cell(size_t cid) const { return tuple_from_tet(cid); }
389 size_t vertex_size() const
390 {
391 int cnt = 0;
392 for (auto i = 0; i < vert_capacity(); i++) {
393 if (!m_vertex_connectivity[i].m_is_removed) cnt++;
394 }
395 return cnt;
396 }
401 size_t tet_size() const
402 {
403 int cnt = 0;
404 for (auto i = 0; i < tet_capacity(); i++) {
405 if (!m_tet_connectivity[i].m_is_removed) cnt++;
406 }
407 return cnt;
408 }
418 void init(size_t n_vertices, const std::vector<std::array<size_t, 4>>& tets);
419 void init_with_isolated_vertices(
420 size_t n_vertices,
421 const std::vector<std::array<size_t, 4>>& tets);
422
428 void init(const MatrixXi& T);
429
437 bool split_edge(const Tuple& t, std::vector<Tuple>& new_tets);
445 virtual bool collapse_edge(const Tuple& t, std::vector<Tuple>& new_tets);
446
447 bool link_condition(const Tuple& t);
448
467 const Tuple& loc0,
468 size_t& v1_id,
469 Tuple& new_loc,
470 std::map<size_t, wmtk::TetMesh::VertexConnectivity>& rollback_vert_conn,
471 std::vector<size_t>& n1_t_ids_copy,
472 std::vector<size_t>& new_tet_id,
473 std::vector<TetrahedronConnectivity>& old_tets);
474
483 bool collapse_edge_check_topology(const std::vector<size_t>& new_tet_id);
484
498 size_t& v1_id,
499 std::map<size_t, wmtk::TetMesh::VertexConnectivity>& rollback_vert_conn,
500 std::vector<size_t>& n1_t_ids,
501 std::vector<size_t>& new_tet_id,
502 std::vector<TetrahedronConnectivity>& old_tets);
503
512 bool swap_edge_56(const Tuple& t, std::vector<Tuple>& new_tets);
521 bool swap_edge_44(const Tuple& t, std::vector<Tuple>& new_tets);
530 bool swap_edge(const Tuple& t, std::vector<Tuple>& new_tets);
537 bool swap_face(const Tuple& t, std::vector<Tuple>& new_tets);
545 bool smooth_vertex(const Tuple& t);
546
555 bool split_tet(const Tuple& t, std::vector<Tuple>& new_tets);
556
567 bool split_face(const Tuple& t, std::vector<Tuple>& new_tets);
568
577 const std::vector<Tuple>& intersected_tets,
578 const std::vector<Tuple>& intersected_edges,
579 std::vector<size_t>& new_edge_vids,
580 std::vector<size_t>& new_center_vids,
581 std::vector<std::array<size_t, 4>>& center_split_tets);
582
592 bool insert_point(const Tuple& t, std::vector<Tuple>& new_tets);
593 virtual bool insert_point_before(const Tuple& t) { return true; };
594 virtual bool insert_point_after(std::vector<Tuple>& new_tets) { return true; };
600 void consolidate_mesh();
601
607 std::vector<Tuple> get_edges() const;
613 std::vector<Tuple> get_faces() const;
619 std::vector<Tuple> get_vertices() const;
625 std::vector<Tuple> get_tets() const;
630 // virtual void for_each_edge(const std::function<void(const TetMesh::Tuple&)>&);
631
632 // TODO: make this concurrent
637 virtual void for_each_face(const std::function<void(const TetMesh::Tuple&)>&);
638 // /**
639 // * @brief looping through all the unique vertices and perform the given function
640 // *
641 // */
642 // virtual void for_each_vertex(const std::function<void(const TetMesh::Tuple&)>&);
643 // /**
644 // * @brief looping through all the unique tet and perform the given function
645 // *
646 // */
647 // virtual void for_each_tetra(const std::function<void(const TetMesh::Tuple&)>&);
648
649public:
650 template <typename T>
651 using vector = std::vector<T>;
652
653public:
654 AbstractAttributeContainer* p_vertex_attrs = nullptr;
655 AbstractAttributeContainer* p_edge_attrs = nullptr;
656 AbstractAttributeContainer* p_face_attrs = nullptr;
657 AbstractAttributeContainer* p_tet_attrs = nullptr;
658 // AbstractAttributeContainer vertex_attrs, edge_attrs, face_attrs, tet_attrs;
659
660
661public:
669 void set_preallocation_factor(double factor)
670 {
671 if (factor >= 1.0) m_preallocation_factor = factor;
672 }
673 double preallocation_factor() const { return m_preallocation_factor; }
674
675 // Atomically reserve `n` contiguous fresh tet/vertex slots. Returns the first
676 // index of the block, or -1 if that would exceed the preallocated capacity (the
677 // caller must then abort the operation before mutating any connectivity).
678
696 size_t tet_storage_capacity() const { return m_tet_connectivity.capacity(); }
697 size_t vert_storage_capacity() const { return m_vertex_connectivity.capacity(); }
700 bool slots_exhausted() const
701 {
702 return m_vertex_connectivity.refused() || m_tet_connectivity.refused();
703 }
704 void clear_slots_exhausted()
705 {
706 m_vertex_connectivity.clear_refused();
707 m_tet_connectivity.clear_refused();
708 }
709
710 size_t request_tet_slots(size_t n);
711 size_t request_vert_slots(size_t n);
712
713 // Construction/insertion helpers (single-threaded ONLY): guarantee at least
714 // `extra` free tet/vertex slots beyond the current used count, growing the
715 // storage geometrically if necessary. Unlike request_*_slots these never fail;
716 // they are used by the (legacy, non-concurrent) triangle-insertion path where
717 // the mesh is being built rather than edited by concurrent operations.
718 void ensure_free_tet_capacity(size_t extra)
719 {
720 const size_t need = m_tet_connectivity.live() + extra;
721 if (m_tet_connectivity.capacity() >= need) return;
722 const size_t newcap = std::max(need, m_tet_connectivity.capacity() * 2 + 1);
723 m_tet_connectivity.resize(newcap);
724 if (p_tet_attrs) p_tet_attrs->resize(newcap);
725 if (p_face_attrs) p_face_attrs->resize(4 * newcap);
726 if (p_edge_attrs) p_edge_attrs->resize(6 * newcap);
727 }
728 void ensure_free_vert_capacity(size_t extra)
729 {
730 const size_t need = m_vertex_connectivity.live() + extra;
731 if (m_vertex_connectivity.capacity() >= need) return;
732 const size_t newcap = std::max(need, m_vertex_connectivity.capacity() * 2 + 1);
733 m_vertex_connectivity.resize(newcap);
734 resize_vertex_mutex(newcap);
735 if (p_vertex_attrs) p_vertex_attrs->resize(newcap);
736 }
737
738private:
739 // capacity to reserve for a live element count
740 size_t reserved_capacity(size_t live_count) const
741 {
742 const size_t floor = 64;
743 double c = std::ceil(m_preallocation_factor * static_cast<double>(live_count));
744 size_t capacity = static_cast<size_t>(c);
745 if (capacity < live_count) capacity = live_count;
746 return capacity < floor ? floor : capacity;
747 }
748
749 // Stores the connectivity of the mesh
750 SlotPool<VertexConnectivity> m_vertex_connectivity;
751 SlotPool<TetrahedronConnectivity> m_tet_connectivity;
752
753 double m_preallocation_factor = 6.0;
754
755 int m_t_empty_slot = 0;
756 int m_v_empty_slot = 0;
757 size_t get_next_empty_slot_t();
758 size_t get_next_empty_slot_v();
759
760 // TODO: subdivide_tets function should not be in the TetMesh API.
761 void subdivide_tets(
762 const std::vector<size_t> t_ids,
763 const std::vector<bool>& mark_surface,
764 const std::map<std::array<size_t, 2>, size_t>& map_edge2vid,
765 std::map<std::array<size_t, 3>, std::vector<std::array<size_t, 5>>>& new_face_vids,
766 const std::vector<size_t>& new_vids,
767 std::vector<size_t>& new_tids,
768 std::vector<size_t>& new_center_vids,
769 std::vector<std::array<size_t, 4>>& center_split_tets);
770 void subdivide_a_tet(
771 size_t t_id,
772 const std::array<int, 6>& new_v_ids,
773 bool mark_surface,
774 std::map<std::array<size_t, 3>, std::vector<std::array<size_t, 5>>>& new_face_vids,
775 std::vector<size_t>& new_tids,
776 std::vector<size_t>& new_center_vids,
777 std::vector<std::array<size_t, 4>>& center_split_tets);
778
779public:
780 virtual bool invariants(const std::vector<Tuple>&) { return true; }
781
782protected:
783 virtual bool triangle_insertion_before(const std::vector<Tuple>& faces) { return true; }
784 virtual bool triangle_insertion_after(const std::vector<std::vector<Tuple>>&) { return true; }
785
787 // Checks if the split should be performed or not (user controlled)
794 virtual bool split_edge_before(const Tuple& t) { return true; } // check edge condition
795 // This function computes the attributes for the added simplices
796 // if it returns false then the operation is undone
803 virtual bool split_edge_after(const Tuple& t) { return true; } // check tet condition
804
806 // Checks if the collapse should be performed or not (user controlled)
814 virtual bool collapse_edge_before(const Tuple& t) { return true; }
815 // If it returns false then the operation is undone (the tuple indexes a vertex and tet that
816 // survived)
823 virtual bool collapse_edge_after(const Tuple& t) { return true; }
831 virtual bool swap_edge_44_before(const Tuple& t) { return true; }
842 virtual double swap_edge_44_energy(
843 const std::vector<std::array<size_t, 4>>& tets,
844 const int op_case)
845 {
846 return -op_case;
847 }
854 virtual bool swap_edge_44_after(const Tuple& t) { return true; }
867 virtual bool swap_edge_44_accept_case(const std::array<size_t, 2>& new_edge) { return true; }
875 virtual bool swap_edge_56_before(const Tuple& t) { return true; }
886 virtual double swap_edge_56_energy(
887 const std::vector<std::array<size_t, 4>>& tets,
888 const int op_case)
889 {
890 return -op_case;
891 }
898 virtual bool swap_edge_56_after(const Tuple& t) { return true; }
911 virtual bool swap_edge_56_accept_case(const std::array<size_t, 3>& new_face) { return true; }
919 virtual bool swap_edge_before(const Tuple& t) { return true; }
926 virtual bool swap_edge_after(const Tuple& t) { return true; }
934 virtual bool swap_face_before(const Tuple& t) { return true; }
941 virtual bool swap_face_after(const Tuple& t) { return true; }
948 virtual bool smooth_before(const Tuple& t) { return true; }
955 virtual bool smooth_after(const Tuple& t) { return true; }
956
963 virtual bool split_face_before(const Tuple& t) { return true; }
964
972 virtual bool split_face_after(const Tuple& t) { return true; }
973
980 virtual bool split_tet_before(const Tuple& t) { return true; }
981
989 virtual bool split_tet_after(const Tuple& t) { return true; }
990
991 // virtual void resize_vertex_mutex(size_t v) {}
992
993public:
1000 Tuple tuple_from_edge(size_t tid, int local_eid) const;
1006 Tuple tuple_from_edge(const std::array<size_t, 2>& vids) const;
1007
1014 Tuple tuple_from_face(size_t tid, int local_fid) const;
1015
1021 std::tuple<Tuple, size_t> tuple_from_face(const std::array<size_t, 3>& vids) const;
1029 std::optional<std::tuple<Tuple, size_t>> try_tuple_from_face(
1030 const std::array<size_t, 3>& vids) const;
1031
1038 size_t lowest_common_tet(size_t v0_id, size_t v1_id, size_t v2_id) const;
1039
1046 size_t vertex_valence(const size_t vid) const
1047 {
1048 return m_vertex_connectivity[vid].m_conn_tets.size();
1049 }
1050 std::tuple<Tuple, size_t> tuple_from_face(const simplex::Face& f) const;
1051
1057 Tuple tuple_from_vertex(size_t vid) const;
1058
1064 Tuple tuple_from_tet(size_t tid) const;
1065
1070 Tuple tuple_from_vids(size_t vid0, size_t vid1, size_t vid2, size_t vid3) const;
1071
1072 simplex::Tet simplex_from_tet(const Tuple& t) const;
1073 simplex::Tet simplex_from_tet(const size_t tid) const;
1074 simplex::Face simplex_from_face(const Tuple& t) const;
1075 simplex::Edge simplex_from_edge(const Tuple& t) const;
1076
1077
1081 Tuple switch_vertex(const Tuple& t) const
1082 {
1083 auto loc = t.switch_vertex(*this);
1085 return loc;
1086 }
1090 Tuple switch_edge(const Tuple& t) const
1091 {
1092 auto loc = t.switch_edge(*this);
1094 return loc;
1095 }
1099 Tuple switch_face(const Tuple& t) const
1100 {
1101 auto loc = t.switch_face(*this);
1103 return loc;
1104 }
1108 std::optional<Tuple> switch_tetrahedron(const Tuple& t) const
1109 {
1110 auto loc = t.switch_tetrahedron(*this);
1111 if (loc.has_value()) check_tuple_validity(loc.value());
1112 return loc;
1113 }
1114
1121 std::vector<Tuple> get_one_ring_tets_for_vertex(const Tuple& t) const;
1128 const std::vector<size_t>& get_one_ring_tids_for_vertex(const Tuple& t) const;
1129 const std::vector<size_t>& get_one_ring_tids_for_vertex(const size_t vid) const;
1130
1137 std::vector<Tuple> get_one_ring_vertices_for_vertex(const Tuple& t) const;
1145 std::vector<size_t> get_one_ring_vids_for_vertex(size_t vid, std::vector<size_t>& cache);
1152 std::vector<size_t> get_one_ring_vids_for_vertex(size_t vid) const;
1157 std::vector<size_t> get_one_ring_vids_for_vertex_adj(size_t vid) const;
1162 std::vector<size_t> get_one_ring_vids_for_vertex_adj(size_t vid, std::vector<size_t>& cache);
1163
1170 std::vector<Tuple> get_incident_tets_for_edge(const Tuple& t) const;
1171 std::vector<Tuple> get_incident_tets_for_edge(const size_t vid0, const size_t vid1) const;
1172
1173 std::vector<size_t> get_incident_tids_for_edge(const Tuple& t) const;
1174 std::vector<size_t> get_incident_tids_for_edge(const size_t vid0, const size_t vid1) const;
1175
1182 std::vector<Tuple> get_one_ring_tets_for_edge(const Tuple& t) const;
1183
1190 std::vector<std::array<size_t, 3>> vertex_adjacent_boundary_faces(const Tuple& t) const;
1195 std::array<Tuple, 4> oriented_tet_vertices(const Tuple& t) const;
1200 std::array<size_t, 4> oriented_tet_vids(const Tuple& t) const;
1201 std::array<size_t, 4> oriented_tet_vids(const size_t tid) const;
1208 std::array<Tuple, 3> get_face_vertices(const Tuple& t) const;
1209 std::array<size_t, 3> get_face_vids(const Tuple& t) const;
1210
1218 std::array<Tuple, 6> tet_edges(const Tuple& t) const;
1222 void check_tuple_validity(const Tuple& t) const { t.check_validity(*this); }
1235 void remove_tets_by_ids(const std::vector<size_t>& tids)
1236 {
1237 for (size_t tid : tids) {
1238 m_tet_connectivity[tid].m_is_removed = true;
1239 for (int j = 0; j < 4; j++)
1240 vector_erase(m_vertex_connectivity[m_tet_connectivity[tid][j]].m_conn_tets, tid);
1241 }
1242 for (auto& v : m_vertex_connectivity) {
1243 if (v.m_is_removed) continue;
1244 if (v.m_conn_tets.empty()) v.m_is_removed = true;
1245 }
1246 }
1247 bool m_collapse_check_link_condition = true; // classical link condition
1248 bool m_collapse_check_topology = false; // sanity check
1249 bool m_collapse_check_manifold = true; // manifoldness check after collapse
1250
1251private:
1252 // `ok` is set to false if the operation ran out of preallocated tet slots; in
1253 // that case no connectivity is mutated and the caller must abort the operation.
1254 std::map<size_t, VertexConnectivity> operation_update_connectivity_impl(
1255 std::vector<size_t>& affected_tid,
1256 const std::vector<std::array<size_t, 4>>& new_tet_conn,
1257 bool& ok);
1258 void operation_failure_rollback_imp(
1259 std::map<size_t, VertexConnectivity>& rollback_vert_conn,
1260 const std::vector<size_t>& affected,
1261 const std::vector<size_t>& new_tet_id,
1262 const std::vector<TetrahedronConnectivity>& old_tets);
1263 std::map<size_t, VertexConnectivity> operation_update_connectivity_impl(
1264 const std::vector<size_t>& remove_id,
1265 const std::vector<std::array<size_t, 4>>& new_tet_conn,
1266 std::vector<size_t>& allocate_id,
1267 bool& ok);
1268 static std::vector<TetrahedronConnectivity> record_old_tet_connectivity(
1270 const std::vector<size_t>& tets)
1271 {
1272 std::vector<TetrahedronConnectivity> tet_conn;
1273 for (size_t i : tets) {
1274 tet_conn.push_back(conn[i]);
1275 }
1276 return tet_conn;
1277 }
1278
1279public:
1280 void start_protect_attributes()
1281 {
1282 if (p_vertex_attrs) {
1283 p_vertex_attrs->begin_protect();
1284 }
1285 if (p_edge_attrs) {
1286 p_edge_attrs->begin_protect();
1287 }
1288 if (p_face_attrs) {
1289 p_face_attrs->begin_protect();
1290 }
1291 if (p_tet_attrs) {
1292 p_tet_attrs->begin_protect();
1293 }
1294 }
1295
1296 void release_protect_attributes()
1297 {
1298 if (p_vertex_attrs) {
1299 p_vertex_attrs->end_protect();
1300 }
1301 if (p_edge_attrs) {
1302 p_edge_attrs->end_protect();
1303 }
1304 if (p_face_attrs) {
1305 p_face_attrs->end_protect();
1306 }
1307 if (p_tet_attrs) {
1308 p_tet_attrs->end_protect();
1309 }
1310 }
1311
1312 void rollback_protected_attributes()
1313 {
1314 if (p_vertex_attrs) {
1315 p_vertex_attrs->rollback();
1316 }
1317 if (p_edge_attrs) {
1318 p_edge_attrs->rollback();
1319 }
1320 if (p_face_attrs) {
1321 p_face_attrs->rollback();
1322 }
1323 if (p_tet_attrs) {
1324 p_tet_attrs->rollback();
1325 }
1326 }
1327
1328public:
1332
1333private:
1334 std::vector<VertexMutex> m_vertex_mutex;
1335
1336 bool try_set_vertex_mutex(const Tuple& v, int threadid)
1337 {
1338 bool got = m_vertex_mutex[v.vid(*this)].trylock();
1339 if (got) m_vertex_mutex[v.vid(*this)].set_owner(threadid);
1340 return got;
1341 }
1342 bool try_set_vertex_mutex(size_t vid, int threadid)
1343 {
1344 bool got = m_vertex_mutex[vid].trylock();
1345 if (got) m_vertex_mutex[vid].set_owner(threadid);
1346 return got;
1347 }
1348
1349 void unlock_vertex_mutex(const Tuple& v) { m_vertex_mutex[v.vid(*this)].unlock(); }
1350 void unlock_vertex_mutex(size_t vid) { m_vertex_mutex[vid].unlock(); }
1351
1359 {
1360 std::vector<uint32_t> stamp;
1361 uint32_t epoch = 0;
1362 std::vector<size_t> frontier;
1363 std::vector<size_t> next;
1364 std::vector<size_t> one_ring;
1365 };
1367
1369 bool lock_vertex_ball(const size_t* seeds, size_t n_seeds, int threadid, int n, size_t mark);
1370
1371protected:
1372 void resize_vertex_mutex(size_t v)
1373 {
1374 if (m_vertex_mutex.size() < v) m_vertex_mutex.resize(v);
1375 }
1376
1377public:
1380
1381 // void init(size_t n_vertices, const std::vector<std::array<size_t, 4>>& tets);
1382 int release_vertex_mutex_in_stack();
1390 int release_vertex_mutex_to(size_t mark);
1391
1408 bool try_set_vertex_mutex_n_ring(const Tuple& v, int threadid, int n);
1409 bool try_set_vertex_mutex_n_ring(size_t vid, int threadid, int n);
1413 bool try_set_edge_mutex_n_ring(const Tuple& e, int threadid, int n);
1417 bool try_set_face_mutex_n_ring(size_t v1, size_t v2, size_t v3, int threadid, int n);
1418
1459 bool try_set_vertex_mutex_two_ring(const Tuple& v, int threadid);
1461 bool try_set_vertex_mutex_two_ring_vid(const Tuple& v, int threadid);
1463 bool try_set_vertex_mutex_two_ring_vid(size_t v, int threadid);
1465 bool try_set_edge_mutex_two_ring(const Tuple& e, int threadid = 0);
1467 bool try_set_face_mutex_two_ring(const Tuple& f, int threadid = 0);
1470 const Tuple& v1,
1471 const Tuple& v2,
1472 const Tuple& v3,
1473 int threadid = 0);
1475 bool try_set_face_mutex_two_ring(size_t v1, size_t v2, size_t v3, int threadid = 0);
1477 bool try_set_vertex_mutex_one_ring(const Tuple& v, int threadid = 0);
1480public:
1485 void for_each_edge(const std::function<void(const TetMesh::Tuple&)>&);
1490 void for_each_vertex(const std::function<void(const TetMesh::Tuple&)>&);
1495 void for_each_tetra(const std::function<void(const TetMesh::Tuple&)>&);
1496 int NUM_THREADS = 0;
1497
1498public:
1499 // substructure functionality
1500
1506 virtual bool vertex_is_on_surface(const size_t vid) const { return false; }
1507
1513 virtual bool face_is_on_surface(const size_t fid) const { return false; }
1514
1521
1527 simplex::SimplexCollection get_surface_faces_for_edge(const std::array<size_t, 2>& vids) const;
1533 size_t get_num_surface_faces_for_edge(const std::array<size_t, 2>& vids) const;
1534
1535
1544 size_t compute_vertex_order(const size_t vid) const;
1545
1560 virtual size_t get_order_of_vertex(const size_t vid) const { return compute_vertex_order(vid); }
1561
1572 size_t get_order_of_edge(const std::array<size_t, 2>& vids) const;
1573
1587 bool substructure_link_condition(const Tuple& e_tuple) const;
1588};
1589
1590
1591} // namespace wmtk
Preallocated storage plus the atomic counter that hands slots out of it.
Definition SlotPool.hpp:38
Definition TetMesh.h:202
size_t hash
Definition TetMesh.h:290
a Tuple refers to a global vid and a global tet id, and a local edge id and local face id
Definition TetMesh.h:50
Tuple switch_face(const TetMesh &m) const
Definition TetMeshTuple.cpp:284
bool is_valid(const TetMesh &m) const
Definition TetMeshTuple.cpp:57
bool is_boundary_face(const TetMesh &m) const
Definition TetMeshTuple.cpp:17
void print_info() const
prints the tuple
Definition TetMeshTuple.cpp:68
std::optional< Tuple > switch_tetrahedron(const TetMesh &m) const
Definition TetMeshTuple.cpp:304
size_t eid(const TetMesh &m) const
Definition TetMeshTuple.cpp:111
Tuple switch_edge(const TetMesh &m) const
Definition TetMeshTuple.cpp:269
Tuple switch_vertex(const TetMesh &m) const
Definition TetMeshTuple.cpp:255
size_t tid(const TetMesh &m) const
Definition TetMeshTuple.cpp:250
size_t vid(const TetMesh &m) const
Definition TetMeshTuple.cpp:106
size_t fid(const TetMesh &m) const
Definition TetMeshTuple.cpp:184
bool is_boundary_edge(const TetMesh &m) const
Definition TetMeshTuple.cpp:34
void check_validity(const TetMesh &m) const
check Tuple validity and connectivity validity
Definition TetMeshTuple.cpp:389
Definition TetMesh.h:248
Definition TetMesh.h:25
size_t compute_vertex_order(const size_t vid) const
Compute the vertex order for a single vertex.
Definition TetMeshSubstructure.cpp:117
virtual bool swap_edge_44_after(const Tuple &t)
User specified modifications and desideratas for after a 4-4 edge swap.
Definition TetMesh.h:854
std::vector< Tuple > get_one_ring_vertices_for_vertex(const Tuple &t) const
Get the one ring vertices for a vertex.
Definition TetMesh.cpp:752
size_t vertex_valence(const size_t vid) const
Number of tets incident to a vertex, in O(1).
Definition TetMesh.h:1046
virtual bool swap_edge_44_before(const Tuple &t)
User specified preparations and desideratas for an 4-4 edge swap before changing the connectivity.
Definition TetMesh.h:831
virtual bool split_tet_before(const Tuple &t)
User specified preparations and desideratas for a tet split before changing the connectivity.
Definition TetMesh.h:980
size_t lowest_common_tet(size_t v0_id, size_t v1_id, size_t v2_id) const
Lowest tet id incident to all three vertices, or size_t(-1) if there is none.
Definition TetMesh.cpp:372
bool try_set_face_mutex_n_ring(size_t v1, size_t v2, size_t v3, int threadid, int n)
try_set_vertex_mutex_n_ring seeded from the three vertices of a face.
Definition TetMesh.cpp:1113
size_t tet_size() const
get the number of unremoved tets
Definition TetMesh.h:401
virtual size_t get_order_of_vertex(const size_t vid) const
Get the order of a vertex.
Definition TetMesh.h:1560
std::vector< Tuple > get_faces() const
Definition TetMesh.cpp:200
std::array< Tuple, 6 > tet_edges(const Tuple &t) const
get the 6 edges of a tet represented by Tuples
Definition TetMesh.cpp:715
virtual bool smooth_after(const Tuple &t)
User specified modifications and desideratas for after smoothing a vertex.
Definition TetMesh.h:955
void consolidate_mesh()
cleans up the deleted vertices or tetrahedra, fixes the corresponding indices, and reset the version ...
Definition TetMesh.cpp:880
size_t vert_capacity() const
get the current largest global vid
Definition TetMesh.h:362
virtual bool collapse_edge_after(const Tuple &t)
User specified modifications and desideratas for after an edge collapse.
Definition TetMesh.h:823
void set_preallocation_factor(double factor)
Preallocation factor: init/consolidate reserve capacity = max(floor, ceil(factor * live_count)) so op...
Definition TetMesh.h:669
virtual bool swap_edge_after(const Tuple &t)
User specified modifications and desideratas for after a 3-2 edge swap.
Definition TetMesh.h:926
size_t get_num_surface_faces_for_edge(const std::array< size_t, 2 > &vids) const
Get the number of surface faces incident to the edge.
Definition TetMeshSubstructure.cpp:82
bool smooth_vertex(const Tuple &t)
Definition TetMesh.cpp:328
virtual bool face_is_on_surface(const size_t fid) const
Is a face part of the substructure.
Definition TetMesh.h:1513
bool insert_point(const Tuple &t, std::vector< Tuple > &new_tets)
Insert a point into a tetmesh inside a tet. In general position, this split a tet into 4....
Definition TetMeshTriangleInsertionConn.cpp:415
bool split_edge(const Tuple &t, std::vector< Tuple > &new_tets)
Definition TetMeshEdgeSplittingConn.cpp:6
Tuple switch_face(const Tuple &t) const
wrapper function from Tuple::switch_face
Definition TetMesh.h:1099
std::array< Tuple, 4 > oriented_tet_vertices(const Tuple &t) const
Definition TetMesh.cpp:675
void for_each_vertex(const std::function< void(const TetMesh::Tuple &)> &)
perform the given function for each vertex
Definition TetMesh.cpp:1530
bool try_set_vertex_mutex_one_ring(const Tuple &v, int threadid=0)
Lock v and its one-ring. Complete, unlike the two-ring family.
Definition TetMesh.cpp:1442
std::array< size_t, 4 > oriented_tet_vids(const Tuple &t) const
Definition TetMesh.cpp:687
bool collapse_edge_check_topology(const std::vector< size_t > &new_tet_id)
Check topology after collapse connectivity change. This is a sanity check and should not be necessary...
Definition TetMeshEdgeCollapsingConn.cpp:418
bool try_set_vertex_mutex_two_ring_vid(const Tuple &v, int threadid)
try_set_vertex_mutex_two_ring reached through vids rather than Tuples.
Definition TetMesh.cpp:1147
Tuple tuple_from_tet(size_t tid) const
get a Tuple from global tetra index
Definition TetMesh.cpp:605
void subdivide_tets(const std::vector< size_t > t_ids, const std::vector< bool > &mark_surface, const std::map< std::array< size_t, 2 >, size_t > &map_edge2vid, std::map< std::array< size_t, 3 >, std::vector< std::array< size_t, 5 > > > &new_face_vids, const std::vector< size_t > &new_vids, std::vector< size_t > &new_tids, std::vector< size_t > &new_center_vids, std::vector< std::array< size_t, 4 > > &center_split_tets)
Definition TetMeshTriangleInsertionConn.cpp:142
void init(size_t n_vertices, const std::vector< std::array< size_t, 4 > > &tets)
Definition TetMesh.cpp:44
std::optional< std::tuple< Tuple, size_t > > try_tuple_from_face(const std::array< size_t, 3 > &vids) const
tuple_from_face for callers where a missing face is an answer, not a bug.
Definition TetMesh.cpp:430
void subdivide_a_tet(size_t t_id, const std::array< int, 6 > &new_v_ids, bool mark_surface, std::map< std::array< size_t, 3 >, std::vector< std::array< size_t, 5 > > > &new_face_vids, std::vector< size_t > &new_tids, std::vector< size_t > &new_center_vids, std::vector< std::array< size_t, 4 > > &center_split_tets)
Definition TetMeshTriangleInsertionConn.cpp:235
virtual bool swap_edge_56_before(const Tuple &t)
User specified preparations and desideratas for a 5-6 edge swap before changing the connectivity.
Definition TetMesh.h:875
std::vector< Tuple > get_incident_tets_for_edge(const Tuple &t) const
Get the incident tets for edge.
Definition TetMesh.cpp:824
virtual bool split_face_after(const Tuple &t)
Compute the attributes for the added simplices.
Definition TetMesh.h:972
bool swap_edge_56(const Tuple &t, std::vector< Tuple > &new_tets)
Definition TetMeshSwapMeshConnectivity.cpp:718
bool split_face(const Tuple &t, std::vector< Tuple > &new_tets)
Split a face in 3 faces.
Definition TetMeshFaceSplittingConn.cpp:6
bool link_condition(const Tuple &t)
Definition TetMeshEdgeCollapsingConn.cpp:309
std::vector< Tuple > get_one_ring_tets_for_edge(const Tuple &t) const
Get the one ring tets for edge.
Definition TetMesh.cpp:860
virtual bool split_face_before(const Tuple &t)
User specified preparations and desideratas for a face split before changing the connectivity.
Definition TetMesh.h:963
virtual double swap_edge_44_energy(const std::vector< std::array< size_t, 4 > > &tets, const int op_case)
User specified energy to decide which of the 4 possible orientations should be chosen.
Definition TetMesh.h:842
Tuple tuple_from_vertex(size_t vid) const
get a Tuple from global vertex index
Definition TetMesh.cpp:592
simplex::SimplexCollection get_surface_faces_for_vertex(const size_t vid) const
Get all faces on the surface that are incident to vid.
Definition TetMeshSubstructure.cpp:7
bool try_set_edge_mutex_n_ring(const Tuple &e, int threadid, int n)
try_set_vertex_mutex_n_ring seeded from both ends of an edge.
Definition TetMesh.cpp:1097
bool lock_vertex_ball(const size_t *seeds, size_t n_seeds, int threadid, int n, size_t mark)
The n-ring BFS. mark is the release-stack watermark to unwind to on failure.
Definition TetMesh.cpp:1007
virtual void for_each_face(const std::function< void(const TetMesh::Tuple &)> &)
looping through all the unique edges and perform the given function
Definition TetMesh.cpp:186
std::vector< size_t > get_one_ring_vids_for_vertex(size_t vid, std::vector< size_t > &cache)
Get the one ring vids for vertex.
Definition TetMesh.cpp:800
std::optional< Tuple > switch_tetrahedron(const Tuple &t) const
wrapper function from Tuple::switch_tetrahedron
Definition TetMesh.h:1108
size_t get_order_of_edge(const std::array< size_t, 2 > &vids) const
Compute the order of an edge.
Definition TetMeshSubstructure.cpp:203
const std::vector< size_t > & get_one_ring_tids_for_vertex(const Tuple &t) const
Get the one ring tids for vertex.
Definition TetMesh.cpp:728
std::vector< Tuple > get_tets() const
Definition TetMesh.cpp:295
virtual bool smooth_before(const Tuple &t)
User specified preparations and desideratas for smoothing a vertex.
Definition TetMesh.h:948
virtual bool split_edge_before(const Tuple &t)
User specified preparations and desideratas for an edge split before changing the connectivity.
Definition TetMesh.h:794
std::vector< size_t > get_one_ring_vids_for_vertex_adj(size_t vid) const
Duplicate of the function TetMesh::get_one_ring_vids_for_vertex.
Definition TetMesh.cpp:786
virtual bool swap_edge_before(const Tuple &t)
User specified preparations and desideratas for an 3-2 edge swap before changing the conenctivity.
Definition TetMesh.h:919
void triangle_insertion(const std::vector< Tuple > &intersected_tets, const std::vector< Tuple > &intersected_edges, std::vector< size_t > &new_edge_vids, std::vector< size_t > &new_center_vids, std::vector< std::array< size_t, 4 > > &center_split_tets)
Insert a triangle into a tetmesh, with known intersection information.
Definition TetMeshTriangleInsertionConn.cpp:11
std::map< size_t, VertexConnectivity > operation_update_connectivity_impl(std::vector< size_t > &affected_tid, const std::vector< std::array< size_t, 4 > > &new_tet_conn, bool &ok)
Definition TetMeshSwapMeshConnectivity.cpp:43
bool check_mesh_connectivity_validity() const
checks the validity of the connectivity of the mesh. Including the validity of each Tuple
Definition TetMesh.cpp:221
bool split_tet(const Tuple &t, std::vector< Tuple > &new_tets)
Split a tet in 4 tets.
Definition TetMeshTetSplittingConn.cpp:6
Tuple tuple_from_edge(size_t tid, int local_eid) const
get a Tuple from global tetra index and local edge index (from 0-5).
Definition TetMesh.cpp:342
size_t vertex_size() const
get the number of unremoved verticies
Definition TetMesh.h:389
Tuple switch_vertex(const Tuple &t) const
wrapper function from Tuple::switch_vertex
Definition TetMesh.h:1081
simplex::SimplexCollection get_surface_faces_for_edge(const std::array< size_t, 2 > &vids) const
Get all faces on the surface that are incident to the edge.
Definition TetMeshSubstructure.cpp:42
bool substructure_link_condition(const Tuple &e_tuple) const
Link condition that also considers substructures.
Definition TetMeshSubstructure.cpp:218
virtual bool swap_face_before(const Tuple &t)
User specified preparations and desideratas for an 2-3 face swap befroe changing the geometry.
Definition TetMesh.h:934
bool try_set_edge_mutex_two_ring(const Tuple &e, int threadid=0)
Lock the edge's one-ring and, partially, its two-ring. See the note above.
Definition TetMesh.cpp:1196
virtual bool vertex_is_on_surface(const size_t vid) const
Is a vertex part of the substructure.
Definition TetMesh.h:1506
bool swap_edge(const Tuple &t, std::vector< Tuple > &new_tets)
3-2 edge swap
Definition TetMeshSwapMeshConnectivity.cpp:135
Tuple switch_edge(const Tuple &t) const
wrapper function from Tuple::switch_edge
Definition TetMesh.h:1090
std::vector< Tuple > get_edges() const
Definition TetMesh.cpp:146
virtual bool split_tet_after(const Tuple &t)
Compute the attributes for the added simplices.
Definition TetMesh.h:989
void for_each_edge(const std::function< void(const TetMesh::Tuple &)> &)
perform the given function for each edge
Definition TetMesh.cpp:1471
int release_vertex_mutex_to(size_t mark)
Release the mutexes taken since the release stack held mark entries.
Definition TetMesh.cpp:990
void check_tuple_validity(const Tuple &t) const
Definition TetMesh.h:1222
void collapse_edge_rollback(size_t &v1_id, std::map< size_t, wmtk::TetMesh::VertexConnectivity > &rollback_vert_conn, std::vector< size_t > &n1_t_ids, std::vector< size_t > &new_tet_id, std::vector< TetrahedronConnectivity > &old_tets)
Definition TetMeshEdgeCollapsingConn.cpp:437
bool try_set_vertex_mutex_two_ring(const Tuple &v, int threadid)
Lock v's one-ring and, partially, its two-ring. See the note above.
Definition TetMesh.cpp:1125
bool try_set_vertex_mutex_n_ring(const Tuple &v, int threadid, int n)
Lock every vertex within graph distance n of v, the seed included.
Definition TetMesh.cpp:1092
virtual bool collapse_edge(const Tuple &t, std::vector< Tuple > &new_tets)
Definition TetMeshEdgeCollapsingConn.cpp:263
bool try_set_face_mutex_two_ring(const Tuple &f, int threadid=0)
Lock the face's one-ring and, partially, its two-ring. See the note above.
Definition TetMesh.cpp:1242
Tuple tuple_from_face(size_t tid, int local_fid) const
get a Tuple from global tetra index and local face index (from 0-3).
Definition TetMesh.cpp:352
virtual bool split_edge_after(const Tuple &t)
This function computes the attributes for the added simplices. User specified modifications and desid...
Definition TetMesh.h:803
static constexpr std::array< std::array< int, 2 >, 6 > m_local_edges
local edges within a tet
Definition TetMesh.h:31
std::array< Tuple, 3 > get_face_vertices(const Tuple &t) const
Get the 3 vertices of a face represented by Tuple.
Definition TetMesh.cpp:697
virtual bool swap_edge_56_after(const Tuple &t)
User specified modifications and desideratas for after a 5-6 edge swap.
Definition TetMesh.h:898
virtual bool collapse_edge_before(const Tuple &t)
User specified preparations and desideratas for an edge collapse before changing the connectivity.
Definition TetMesh.h:814
std::vector< Tuple > get_vertices() const
Definition TetMesh.cpp:311
bool collapse_edge_conn(const Tuple &loc0, size_t &v1_id, Tuple &new_loc, std::map< size_t, wmtk::TetMesh::VertexConnectivity > &rollback_vert_conn, std::vector< size_t > &n1_t_ids_copy, std::vector< size_t > &new_tet_id, std::vector< TetrahedronConnectivity > &old_tets)
Definition TetMeshEdgeCollapsingConn.cpp:448
size_t tet_capacity() const
get the current largest global tid
Definition TetMesh.h:368
std::vector< Tuple > get_one_ring_tets_for_vertex(const Tuple &t) const
Get the one ring tets for a vertex.
Definition TetMesh.cpp:741
void for_each_tetra(const std::function< void(const TetMesh::Tuple &)> &)
perform the given function for each tet
Definition TetMesh.cpp:1504
bool swap_edge_44(const Tuple &t, std::vector< Tuple > &new_tets)
Definition TetMeshSwapMeshConnectivity.cpp:491
virtual bool swap_edge_56_accept_case(const std::array< size_t, 3 > &new_face)
Filter which of the 5-6 orientations may be chosen.
Definition TetMesh.h:911
virtual bool swap_edge_44_accept_case(const std::array< size_t, 2 > &new_edge)
Filter which of the 4-4 orientations may be chosen.
Definition TetMesh.h:867
virtual double swap_edge_56_energy(const std::vector< std::array< size_t, 4 > > &tets, const int op_case)
User specified energy to decide which of the 5 possible orientations should be chosen.
Definition TetMesh.h:886
bool swap_face(const Tuple &t, std::vector< Tuple > &new_tets)
2-3 face swap
Definition TetMeshSwapMeshConnectivity.cpp:248
void remove_tets_by_ids(const std::vector< size_t > &tids)
remove the tetrahedrons in the mesh that have given tet ids
Definition TetMesh.h:1235
Tuple tuple_from_vids(size_t vid0, size_t vid1, size_t vid2, size_t vid3) const
Get a Tuple from global vertex IDs.
Definition TetMesh.cpp:616
std::vector< std::array< size_t, 3 > > vertex_adjacent_boundary_faces(const Tuple &t) const
Definition TetMesh.cpp:965
virtual bool swap_face_after(const Tuple &t)
User specified modifications and desideratas for after a 2-3 face swap.
Definition TetMesh.h:941
Definition Simplex.hpp:46
Definition Simplex.hpp:57
Definition SimplexCollection.hpp:9
Definition Simplex.hpp:71
A per-vertex lock plus the id of the thread currently holding it.
Definition vertex_mutex.hpp:29
Definition enumerable_thread_specific.hpp:26
Per-thread buffers for the n-ring lock, so a lock acquisition allocates nothing.
Definition TetMesh.h:1359