Wildmeshing Toolkit
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InsertTriangleUtils.hpp
1#pragma once
2
3#include "wmtk/TetMesh.h"
4#include "wmtk/utils/GeoUtils.h"
5
6// clang-format off
7#include <wmtk/utils/DisableWarnings.hpp>
8#include <tbb/concurrent_map.h>
9#include <wmtk/utils/EnableWarnings.hpp>
10// clang-format on
11
12#include <Eigen/Core>
13#include <array>
14#include <queue>
15#include <vector>
16#include <wmtk/Types.hpp>
17
18namespace wmtk {
26void match_tet_faces_to_triangles(
27 const wmtk::TetMesh& m,
28 const std::vector<std::array<size_t, 3>>& faces,
29 tbb::concurrent_vector<bool>& is_matched,
30 tbb::concurrent_map<std::array<size_t, 3>, std::vector<int>>& tet_face_tags);
31
32bool remove_duplicates(
33 std::vector<Vector3d>& vertices,
34 std::vector<std::array<size_t, 3>>& faces,
35 const double epsilon);
36
37template <typename rational>
38auto triangle_insert_prepare_info(
39 const wmtk::TetMesh& m,
40 const std::array<size_t, 3>& face_v,
41 std::vector<std::array<size_t, 3>>& marking_tet_faces,
42 const std::function<bool(const std::array<size_t, 3>&)>& try_acquire_triangle,
43 const std::function<bool(const std::vector<wmtk::TetMesh::Tuple>&)>& try_acquire_tetra,
44 const std::function<Eigen::Matrix<rational, 3, 1>(size_t)>& vertex_pos_r)
45{
46 using Vector3r = Eigen::Matrix<rational, 3, 1>;
47 using Vector2r = Eigen::Matrix<rational, 2, 1>;
48 using Tuple = wmtk::TetMesh::Tuple;
49 constexpr int EMPTY_INTERSECTION = 0;
50 constexpr int TRI_INTERSECTION = 1;
51 constexpr int PLN_INTERSECTION = 2;
52
53 static constexpr std::array<std::array<int, 2>, 6> map_leid2lfids = {
54 {{{0, 2}}, {{0, 3}}, {{0, 1}}, {{1, 2}}, {{2, 3}}, {{1, 3}}}};
55 static constexpr std::array<std::array<int, 3>, 4> local_faces = {
56 {{{0, 1, 2}}, {{0, 2, 3}}, {{0, 1, 3}}, {{1, 2, 3}}}};
57 static constexpr std::array<std::array<int, 2>, 6> local_edges = {
58 {{{0, 1}}, {{1, 2}}, {{0, 2}}, {{0, 3}}, {{1, 3}}, {{2, 3}}}};
59
60 bool success_flag = false;
61 std::set<size_t> visited;
62
63 std::array<Vector3r, 3> tri = {
64 vertex_pos_r(face_v[0]),
65 vertex_pos_r(face_v[1]),
66 vertex_pos_r(face_v[2])};
67 //
68 Vector3r tri_normal = (tri[1] - tri[0]).cross(tri[2] - tri[0]);
69 //
70 std::array<Vector2r, 3> tri2;
71 int squeeze_to_2d_dir = wmtk::project_triangle_to_2d(tri, tri2);
72
73 std::vector<Tuple> intersected_tets;
74 std::map<std::array<size_t, 2>, std::tuple<int, Vector3r, size_t, int>> map_edge2point;
75 std::map<std::array<size_t, 3>, bool> map_face2intersected;
76 // e = (e0, e1) ==> (intersection_status, intersection_point, edge's_tid,
77 // local_eid_in_tet)
78 std::set<std::array<size_t, 2>> intersected_tet_edges;
79 //
80 std::queue<Tuple> tet_queue;
81
82 if (!try_acquire_triangle(face_v)) {
83 return std::tuple(
84 success_flag,
85 std::vector<Tuple>(),
86 std::vector<Tuple>(),
87 std::vector<Vector3r>());
88 }
89
90 for (int j = 0; j < 3; j++) {
91 auto loc = m.tuple_from_vertex(face_v[j]);
92 auto conn_tets = m.get_one_ring_tets_for_vertex(loc);
93 for (const auto& t : conn_tets) {
94 if (visited.find(t.tid(m)) != visited.end()) continue;
95 tet_queue.push(t);
96 visited.insert(t.tid(m));
97 }
98 }
99 //
100 constexpr auto is_seg_cut_tri_2 = [](const std::array<Vector2r, 2>& seg2d,
101 const std::array<Vector2r, 3>& tri2d) {
102 // overlap == seg has one endpoint inside tri OR seg intersect with tri edges
103 bool is_inside = wmtk::is_point_inside_triangle(seg2d[0], tri2d) ||
104 wmtk::is_point_inside_triangle(seg2d[1], tri2d);
105 if (is_inside) {
106 return true;
107 } else {
108 for (int j = 0; j < 3; j++) {
109 std::array<Vector2r, 2> tri_seg2 = {{tri2d[j], tri2d[(j + 1) % 3]}};
110 rational _;
111 bool is_intersected =
112 wmtk::open_segment_open_segment_intersection_2d(seg2d, tri_seg2, _);
113 if (is_intersected) {
114 return true;
115 }
116 }
117 }
118 return false;
119 };
120 //
121 // BFS
122 while (!tet_queue.empty()) {
123 auto tet = tet_queue.front();
124 tet_queue.pop();
125
126 std::array<bool, 4> is_tet_face_intersected = {{false, false, false, false}};
127
129 int cnt_pos = 0;
130 int cnt_neg = 0;
131 std::map<size_t, int> vertex_sides;
132 std::vector<int> coplanar_f_lvids;
133 //
134 auto vs = m.oriented_tet_vertices(tet);
135
136 auto retry_flag = !try_acquire_tetra(std::vector<Tuple>{{tet}});
137 if (retry_flag) {
138 return std::tuple(
139 success_flag,
140 std::vector<Tuple>(),
141 std::vector<Tuple>(),
142 std::vector<Vector3r>());
143 }
144
145 std::array<size_t, 4> vertex_vids;
146 for (int j = 0; j < 4; j++) {
147 vertex_vids[j] = vs[j].vid(m);
148 Vector3r dir = vertex_pos_r(vertex_vids[j]) - tri[0];
149 auto side = dir.dot(tri_normal);
150 if (side > 0) {
151 cnt_pos++;
152 vertex_sides[vertex_vids[j]] = 1;
153 } else if (side < 0) {
154 cnt_neg++;
155 vertex_sides[vertex_vids[j]] = -1;
156 } else {
157 coplanar_f_lvids.push_back(j);
158 vertex_sides[vertex_vids[j]] = 0;
159 }
160 }
161 //
162 if (coplanar_f_lvids.size() == 1) {
163 int lvid = coplanar_f_lvids[0];
164 size_t vid = vertex_vids[lvid];
165 auto p = wmtk::project_point_to_2d(vertex_pos_r(vid), squeeze_to_2d_dir);
166 bool is_inside = wmtk::is_point_inside_triangle(p, tri2);
167 //
168 if (is_inside) {
169 auto conn_tets = m.get_one_ring_tets_for_vertex(vs[lvid]);
170 for (auto& t : conn_tets) {
171 if (visited.find(t.tid(m)) != visited.end()) continue;
172 visited.insert(t.tid(m));
173 tet_queue.push(t);
174 }
175 }
176 } else if (coplanar_f_lvids.size() == 2) {
177 std::array<Vector2r, 2> seg2;
178 seg2[0] = wmtk::project_point_to_2d(
179 vertex_pos_r(vertex_vids[coplanar_f_lvids[0]]),
180 squeeze_to_2d_dir);
181 seg2[1] = wmtk::project_point_to_2d(
182 vertex_pos_r(vertex_vids[coplanar_f_lvids[1]]),
183 squeeze_to_2d_dir);
184 if (is_seg_cut_tri_2(seg2, tri2)) {
185 std::array<int, 2> le = {{coplanar_f_lvids[0], coplanar_f_lvids[1]}};
186 if (le[0] > le[1]) std::swap(le[0], le[1]);
187 int leid =
188 std::find(local_edges.begin(), local_edges.end(), le) - local_edges.begin();
189 is_tet_face_intersected[map_leid2lfids[leid][0]] = true;
190 is_tet_face_intersected[map_leid2lfids[leid][1]] = true;
191 //
192 for (int j = 0; j < 2; j++) {
193 auto conn_tets = m.get_one_ring_tets_for_vertex(vs[coplanar_f_lvids[j]]);
194 for (auto& t : conn_tets) {
195 if (visited.find(t.tid(m)) != visited.end()) continue;
196 visited.insert(t.tid(m));
197 // add lock
198 tet_queue.push(t);
199 }
200 }
201 }
202 } else if (coplanar_f_lvids.size() == 3) {
203 bool is_cut = false;
204 for (int i = 0; i < 3; i++) {
205 std::array<Vector2r, 2> seg2;
206 seg2[0] = wmtk::project_point_to_2d(
207 vertex_pos_r(vertex_vids[coplanar_f_lvids[i]]),
208 squeeze_to_2d_dir);
209 seg2[1] = wmtk::project_point_to_2d(
210 vertex_pos_r(vertex_vids[coplanar_f_lvids[(i + 1) % 3]]),
211 squeeze_to_2d_dir);
212 if (is_seg_cut_tri_2(seg2, tri2)) {
213 is_cut = true;
214 break;
215 }
216 }
217 if (is_cut) {
218 std::array<size_t, 3> f = {
219 {vertex_vids[coplanar_f_lvids[0]],
220 vertex_vids[coplanar_f_lvids[1]],
221 vertex_vids[coplanar_f_lvids[2]]}};
222 std::sort(f.begin(), f.end());
223 marking_tet_faces.push_back(f);
224 // tet_face_tags[f].push_back(face_id);
225 //
226 for (int j = 0; j < 3; j++) {
227 auto conn_tets = m.get_one_ring_tets_for_vertex(vs[coplanar_f_lvids[j]]);
228 for (auto& t : conn_tets) {
229 if (visited.find(t.tid(m)) != visited.end()) continue;
230 visited.insert(t.tid(m));
231 // add lock
232 tet_queue.push(t);
233 }
234 }
235 }
236 }
237 //
238 if (cnt_pos == 0 || cnt_neg == 0) {
239 continue;
240 }
241
243 std::array<Tuple, 6> edges = m.tet_edges(tet);
244 //
245 std::vector<std::array<size_t, 2>> edge_vids;
246 for (auto& loc : edges) {
247 size_t v1_id = loc.vid(m);
248 auto tmp = m.switch_vertex(loc);
249 size_t v2_id = tmp.vid(m);
250 std::array<size_t, 2> e = {{v1_id, v2_id}};
251 if (e[0] > e[1]) std::swap(e[0], e[1]);
252 edge_vids.push_back(e);
253 }
254
256 bool need_subdivision = false;
257 for (int l_eid = 0; l_eid < edges.size(); l_eid++) {
258 const std::array<size_t, 2>& e = edge_vids[l_eid];
259 if (vertex_sides[e[0]] * vertex_sides[e[1]] >= 0) continue;
260
261 if (map_edge2point.find(e) != map_edge2point.end()) {
262 if (std::get<0>(map_edge2point[e]) == TRI_INTERSECTION) {
263 for (int k = 0; k < 2; k++)
264 is_tet_face_intersected[map_leid2lfids[l_eid][k]] = true;
265 need_subdivision = true;
266 }
267 continue;
268 }
269
270 std::array<Vector3r, 2> seg = {{vertex_pos_r(e[0]), vertex_pos_r(e[1])}};
271 Vector3r p(0, 0, 0);
272 int intersection_status = EMPTY_INTERSECTION;
273 bool is_inside_tri = false;
274 bool is_intersected_plane =
275 wmtk::open_segment_plane_intersection_3d(seg, tri, p, is_inside_tri);
276 if (is_intersected_plane && is_inside_tri) {
277 intersection_status = TRI_INTERSECTION;
278 } else if (is_intersected_plane) {
279 intersection_status = PLN_INTERSECTION;
280 }
281
282 map_edge2point[e] = std::make_tuple(intersection_status, p, tet.tid(m), l_eid);
283 if (intersection_status == EMPTY_INTERSECTION) {
284 continue;
285 } else if (intersection_status == TRI_INTERSECTION) {
286 for (int k = 0; k < 2; k++)
287 is_tet_face_intersected[map_leid2lfids[l_eid][k]] = true;
288 need_subdivision = true;
289 }
290
291 // add new tets
292 if (need_subdivision) {
293 auto incident_tets = m.get_incident_tets_for_edge(edges[l_eid]);
294 for (const auto& t : incident_tets) {
295 size_t tid = t.tid(m);
296 if (visited.find(tid) != visited.end()) {
297 continue;
298 }
299
300 tet_queue.push(t);
301 visited.insert(tid);
302 }
303 }
304 }
305
307 for (int j = 0; j < 4; j++) { // for each tet face
308 if (is_tet_face_intersected[j]) continue;
309 std::array<size_t, 3> f = {
310 {vs[local_faces[j][0]].vid(m),
311 vs[local_faces[j][1]].vid(m),
312 vs[local_faces[j][2]].vid(m)}};
313 std::sort(f.begin(), f.end());
314 auto it = map_face2intersected.find(f);
315 if (it != map_face2intersected.end()) {
316 if (it->second) need_subdivision = true;
317 continue;
318 }
319
320 {
321 int cnt_pos1 = 0;
322 int cnt_neg1 = 0;
323 for (int k = 0; k < 3; k++) {
324 if (vertex_sides[f[k]] > 0)
325 cnt_pos1++;
326 else if (vertex_sides[f[k]] < 0)
327 cnt_neg1++;
328 }
329 if (cnt_pos1 == 0 || cnt_neg1 == 0) continue;
330 }
331
332 std::array<Vector3r, 3> tet_tri = {
333 {vertex_pos_r(f[0]), vertex_pos_r(f[1]), vertex_pos_r(f[2])}};
334 //
335 std::array<int, 3> tet_tri_v_sides;
336 Vector3r tet_tri_normal = (tet_tri[1] - tet_tri[0]).cross(tet_tri[2] - tet_tri[0]);
337 for (int k = 0; k < 3; k++) {
338 Vector3r dir = tri[k] - tet_tri[0];
339 auto side = dir.dot(tet_tri_normal);
340 if (side == 0)
341 tet_tri_v_sides[k] = 0;
342 else if (side > 0)
343 tet_tri_v_sides[k] = 1;
344 else
345 tet_tri_v_sides[k] = -1;
346 }
347
348 bool is_intersected = false;
349 for (int k = 0; k < 3; k++) { // check intersection
350 if ((tet_tri_v_sides[k] >= 0 && tet_tri_v_sides[(k + 1) % 3] >= 0) ||
351 (tet_tri_v_sides[k] <= 0 && tet_tri_v_sides[(k + 1) % 3] <= 0))
352 continue;
353 Vector3r _p;
354 is_intersected = wmtk::open_segment_triangle_intersection_3d(
355 {{tri[k], tri[(k + 1) % 3]}},
356 tet_tri,
357 _p);
358 if (is_intersected) {
359 need_subdivision = true; // is recorded
360 break;
361 }
362 }
363 map_face2intersected[f] = is_intersected;
364
365 if (is_intersected) {
366 auto res = m.switch_tetrahedron(m.tuple_from_face(tet.tid(m), j));
367 if (res.has_value()) {
368 auto n_tet = res.value();
369 size_t tid = n_tet.tid(m);
370 if (visited.find(tid) != visited.end()) {
371 continue;
372 }
373 // add lock
374 tet_queue.push(n_tet);
375 visited.insert(tid);
376 }
377 }
378 }
379
380
382 if (need_subdivision) {
383 intersected_tets.push_back(tet);
384 //
385 for (auto& e : edge_vids) {
386 intersected_tet_edges.insert(e);
387 }
388 }
389 } // End BFS while (!tet_queue.empty())
390
391 // erase edge without intersections OR edge with intersection but not belong to
392 // intersected tets
393 for (auto it = map_edge2point.begin(), ite = map_edge2point.end(); it != ite;) {
394 if (std::get<0>(it->second) == EMPTY_INTERSECTION ||
395 intersected_tet_edges.find(it->first) == intersected_tet_edges.end())
396 it = map_edge2point.erase(it);
397 else
398 ++it;
399 }
400 success_flag = true;
401 std::vector<TetMesh::Tuple> intersected_edges;
402 std::vector<Vector3r> intersected_pos;
403 for (auto& info : map_edge2point) {
404 auto& [_, p, tid, l_eid] = info.second;
405 intersected_edges.push_back(m.tuple_from_edge(tid, l_eid));
406 intersected_pos.push_back(p);
407 }
408 return std::tuple(success_flag, intersected_tets, intersected_edges, intersected_pos);
409}
410} // namespace wmtk
a Tuple refers to a global vid and a global tet id, and a local edge id and local face id
Definition TetMesh.h:48
size_t vid(const TetMesh &m) const
Definition TetMeshTuple.cpp:106
Definition TetMesh.h:23
std::array< Tuple, 6 > tet_edges(const Tuple &t) const
get the 6 edges of a tet represented by Tuples
Definition TetMesh.cpp:677
std::array< Tuple, 4 > oriented_tet_vertices(const Tuple &t) const
Definition TetMesh.cpp:637
std::vector< Tuple > get_incident_tets_for_edge(const Tuple &t) const
Get the incident tets for edge.
Definition TetMesh.cpp:781
Tuple tuple_from_vertex(size_t vid) const
get a Tuple from global vertex index
Definition TetMesh.cpp:567
std::optional< Tuple > switch_tetrahedron(const Tuple &t) const
wrapper function from Tuple::switch_tetrahedron
Definition TetMesh.h:947
Tuple tuple_from_edge(size_t tid, int local_eid) const
get a Tuple from global tetra index and local edge index (from 0-5).
Definition TetMesh.cpp:353
Tuple switch_vertex(const Tuple &t) const
wrapper function from Tuple::switch_vertex
Definition TetMesh.h:920
Tuple tuple_from_face(size_t tid, int local_fid) const
get a Tuple from global tetra index and local face index (from 0-3).
Definition TetMesh.cpp:363
std::vector< Tuple > get_one_ring_tets_for_vertex(const Tuple &t) const
Get the one ring tets for a vertex.
Definition TetMesh.cpp:701